A sci fi game level I created to show an understanding of how to guide the player to key points using thematically appropriate lights. A mixture of fog and adjusted skylight settings allow for visibility while still providing a spooky atmosphere.
Majority of the assets are from the Unreal Marketplace, however the computer with yellowish monitors seen in the background was created in Autodesk Maya for this project
Majority of the assets are from the Unreal Marketplace, however the computer with yellowish monitors seen in the background was created in Autodesk Maya for this project
A sci fi game level I created to show an understanding of how to guide the player to key points using thematically appropriate lights. A mixture of fog and adjusted skylight settings allow for visibility while still providing a spooky atmosphere.
Majority of the assets are from the Unreal Marketplace, however the computer with yellowish monitors seen in the background was created in Autodesk Maya for this project
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