• Just because your game master tells you that your players see some immense mutant creature in the wasteland, it doesn’t mean you’re expected to fight it. Fleeing is a perfectly acceptable option, especially if you are faster than your comrades.
    Art from page 99 of Excavator Monthly Compendium.
    [https://www.mutantepoch.com]()

    #runaway #flee #speed #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #NoAiArt
    Just because your game master tells you that your players see some immense mutant creature in the wasteland, it doesn’t mean you’re expected to fight it. Fleeing is a perfectly acceptable option, especially if you are faster than your comrades. Art from page 99 of Excavator Monthly Compendium. [https://www.mutantepoch.com]() #runaway #flee #speed #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #NoAiArt
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  • Hand drawn Ink art by William McAusland, writing by Colin Chapman
    
Bestial human geckos are active predators, and despite their relatively small size, instinctively frighten bug-men, especially humanoid spiders and scorpions. They have effective bites (SV +7/ DMG 1d10), but most impressively can cling to any surface. They can climb up, or down, or along, anything, even glass, at their normal movement rate. Additionally, they can hang on a ceiling of rough material for one round per current point of strength. The gecko-man can also make a type A, agility based hazard check once for every 5 meters dropped to catch the side of a building or pit or other wall after falling into a pit or jumping off a structure. A GM may allow the use of this ability when a geckoid leaps onto the back of a huge beast or passing vehicle, making an agility based hazard check in accordance with the difficulty of the task. Humanoid geckos may only use this ability if they keep their hands and feet bare.

    https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm

    gecko, beast, bestial, manimal, lizardman, color change, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
    Hand drawn Ink art by William McAusland, writing by Colin Chapman 
Bestial human geckos are active predators, and despite their relatively small size, instinctively frighten bug-men, especially humanoid spiders and scorpions. They have effective bites (SV +7/ DMG 1d10), but most impressively can cling to any surface. They can climb up, or down, or along, anything, even glass, at their normal movement rate. Additionally, they can hang on a ceiling of rough material for one round per current point of strength. The gecko-man can also make a type A, agility based hazard check once for every 5 meters dropped to catch the side of a building or pit or other wall after falling into a pit or jumping off a structure. A GM may allow the use of this ability when a geckoid leaps onto the back of a huge beast or passing vehicle, making an agility based hazard check in accordance with the difficulty of the task. Humanoid geckos may only use this ability if they keep their hands and feet bare. https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm gecko, beast, bestial, manimal, lizardman, color change, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
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  • Hand drawn Ink art by William McAusland, Writing by Colin Chapman 
[40% Chance actually a bestial human sheep.]


    Despite being herbivorous, bestial human goats and sheep will attempt to eat nearly anything once, and can derive sustenance from nearly any non-toxic plant-derived substance including cardboard. Humanoid sheep have returned to their wild roots physically, and both sheep-men and goat-men are surprisingly agile and sure-footed.
 Thanks to their thick hair or fleece, they can withstand cold conditions twice as well as a human, even without winter clothing. The males of both species of humanoids also sport horns capable of delivering a bone-crunching head butt (SV +10/ DMG 1d12, double damage if allowed to charge from 6m or more). Nannies and ewes only possess horns 50% of the time, unless the GM specifies that both genders exhibit horns equally. Their wariness and keen senses provide them with a +1 initiative bonus.

    Ink illustration from The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm

    #goat #beast #bestial #manimal #RPG #ttrpg #goatman #billygoat #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld#humanoidanimal #roleplayinggame #indiegame

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    Hand drawn Ink art by William McAusland, Writing by Colin Chapman 
[40% Chance actually a bestial human sheep.]
 Despite being herbivorous, bestial human goats and sheep will attempt to eat nearly anything once, and can derive sustenance from nearly any non-toxic plant-derived substance including cardboard. Humanoid sheep have returned to their wild roots physically, and both sheep-men and goat-men are surprisingly agile and sure-footed.
 Thanks to their thick hair or fleece, they can withstand cold conditions twice as well as a human, even without winter clothing. The males of both species of humanoids also sport horns capable of delivering a bone-crunching head butt (SV +10/ DMG 1d12, double damage if allowed to charge from 6m or more). Nannies and ewes only possess horns 50% of the time, unless the GM specifies that both genders exhibit horns equally. Their wariness and keen senses provide them with a +1 initiative bonus. Ink illustration from The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm #goat #beast #bestial #manimal #RPG #ttrpg #goatman #billygoat #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld
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  • Main illustration for this new creature for the Mutant Epoch RPG. Ink on paper. Art from page 73 of Monday Mutants Bestiary, our 13th book in the line.

    [https://www.outlandarts.com/mondaymutantsbestiary.htm](https://www.outlandarts.com/mondaymutantsbestiary.htm)

    #colossus #bestiary #monstermanual #mondaymutants #rpg #ttrpg #inkart #tme #mutantepoch #postapocalyptic #mutant #tabletoprpg #game #gaming #gamer #distopyian #rpgart #creature #monster #outlandsystem #outlandarts #williammcausland #MutantEpoch #tabletopgame #indiegame like #gammaworld or #fallout or #degenesis or #mutantcrawlclassics #giant
    Main illustration for this new creature for the Mutant Epoch RPG. Ink on paper. Art from page 73 of Monday Mutants Bestiary, our 13th book in the line. [https://www.outlandarts.com/mondaymutantsbestiary.htm](https://www.outlandarts.com/mondaymutantsbestiary.htm) #colossus #bestiary #monstermanual #mondaymutants #rpg #ttrpg #inkart #tme #mutantepoch #postapocalyptic #mutant #tabletoprpg #game #gaming #gamer #distopyian #rpgart #creature #monster #outlandsystem #outlandarts #williammcausland #MutantEpoch #tabletopgame #indiegame like #gammaworld or #fallout or #degenesis or #mutantcrawlclassics #giant
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  • Velocia Clawhands, an NPC mercenary leader. Besides these claws, she’s also got the mutation of electrical pulse. Based on the full color art from the old magazine cover.
    Graphite art from page 139 of Excavator Monthly Compendium.

    Learn more about this 260 page source book here: https://www.outlandarts.com/TME-excavator-monthly-compendium.htm

    #mercenary #claws #velociraptor #excavatormonthly #compendium #gamebook #rpgbook #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland

    IF you want to see the full color art of this NPC mutantess, check out this page:
    https://www.outlandarts.com/TME-Excavator-Monthly-Magazine-issue4-art.htm
    Velocia Clawhands, an NPC mercenary leader. Besides these claws, she’s also got the mutation of electrical pulse. Based on the full color art from the old magazine cover. Graphite art from page 139 of Excavator Monthly Compendium. Learn more about this 260 page source book here: https://www.outlandarts.com/TME-excavator-monthly-compendium.htm #mercenary #claws #velociraptor #excavatormonthly #compendium #gamebook #rpgbook #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland IF you want to see the full color art of this NPC mutantess, check out this page: https://www.outlandarts.com/TME-Excavator-Monthly-Magazine-issue4-art.htm
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  • Teacher: This character taught youngsters in the basics of math, reading, writing and scientific principles. If it was permissible in his or her community, the instruction of ancient history up until the cataclysm would also have been taught — although what this teacher knows to be true might differ greatly from what really happened. The instructor might also share what he or she knows about ancient animals, religions, geography and literature.

    From the Mutant Epoch RPG Expansion Rules Book section on pre-game castes, page 18. What did your player character do before the game started?

    https://www.outlandarts.com/expansionrules.htm

    #teacher #education #learn #learning #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #RPG #ttrpg #outlandarts #mutants #mutant #epoch #tme #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #gammaworld or #mutantyearzero or #mutantcrawlclassics #inkdrawing #williammcausland #art
    Teacher: This character taught youngsters in the basics of math, reading, writing and scientific principles. If it was permissible in his or her community, the instruction of ancient history up until the cataclysm would also have been taught — although what this teacher knows to be true might differ greatly from what really happened. The instructor might also share what he or she knows about ancient animals, religions, geography and literature. From the Mutant Epoch RPG Expansion Rules Book section on pre-game castes, page 18. What did your player character do before the game started? https://www.outlandarts.com/expansionrules.htm #teacher #education #learn #learning #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #RPG #ttrpg #outlandarts #mutants #mutant #epoch #tme #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #gammaworld or #mutantyearzero or #mutantcrawlclassics #inkdrawing #williammcausland #art
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  • The Android Bounty Hunter

    Example of Pre-Game Castes: Military, Covert

    Roll a twenty sided dice to discover your android’s pre-game career:
    Roll 1d20: 1. Bounty Hunter / 2. Bunker Dweller / 3. Junk-Doctor / 4. Repairer / 5. Scavenger / 6. Technician, Cybernetic / 7. Wastelander / 8. Slave, Laborer / 9. Slave, Gladiator / 10. Nomad / 11. Trader / 12. Crafts person / 13. Technician / 14. Street Thug / 15. Raider / 16. Pirate / 17. Thief  / 18.19. Assassin / 20. Mercenary

    Ink art from page 56 of The Mutant Epoch RPGs Expansion Rules Book.  Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm
    #assassin #skull #bountyhunter #saloon #wantedposter# hunter #terminator #cyberdynesystems #skynet #covert #mutants #hooded #android #selfaware #noaiart #ink #rpg #ttrpg #scifi #mutantepoch #expansionrules #tme #themutantepoch #roleplayinggame #apocalyptic #postapocalyptic #outlandsystem #outlandarts #tabletoprpg like #gammaworld or #fallout or #mcc or #mutantcrawlclassics #williammcausland

    The Android Bounty Hunter Example of Pre-Game Castes: Military, Covert Roll a twenty sided dice to discover your android’s pre-game career: Roll 1d20: 1. Bounty Hunter / 2. Bunker Dweller / 3. Junk-Doctor / 4. Repairer / 5. Scavenger / 6. Technician, Cybernetic / 7. Wastelander / 8. Slave, Laborer / 9. Slave, Gladiator / 10. Nomad / 11. Trader / 12. Crafts person / 13. Technician / 14. Street Thug / 15. Raider / 16. Pirate / 17. Thief  / 18.19. Assassin / 20. Mercenary Ink art from page 56 of The Mutant Epoch RPGs Expansion Rules Book.  Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm 
#assassin #skull #bountyhunter #saloon #wantedposter# hunter #terminator #cyberdynesystems #skynet #covert #mutants #hooded #android #selfaware #noaiart #ink #rpg #ttrpg #scifi #mutantepoch #expansionrules #tme #themutantepoch #roleplayinggame #apocalyptic #postapocalyptic #outlandsystem #outlandarts #tabletoprpg like #gammaworld or #fallout or #mcc or #mutantcrawlclassics #williammcausland
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  • Fear drives your character, fear and guilt for accidentally killing your friend as a child. Maybe you can’t make it right with him, but you can strive to do good to others, and save innocent lives that would otherwise be lost without your intervention.

    Small graphite art from page 91 of Excavator Monthly Compendium.

    Learn more about this 260 page source book here: [https://www.outlandarts.com/TME-excavator-monthly-compendium.htm](https://www.outlandarts.com/TME-excavator-monthly-compendium.htm)

    #excavatormonthly #compendium #gamebook #rpgbook #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #crossbow #oops
    Fear drives your character, fear and guilt for accidentally killing your friend as a child. Maybe you can’t make it right with him, but you can strive to do good to others, and save innocent lives that would otherwise be lost without your intervention. Small graphite art from page 91 of Excavator Monthly Compendium. Learn more about this 260 page source book here: [https://www.outlandarts.com/TME-excavator-monthly-compendium.htm](https://www.outlandarts.com/TME-excavator-monthly-compendium.htm) #excavatormonthly #compendium #gamebook #rpgbook #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #crossbow #oops
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  • Don’t become the unwilling subscriber and rope-bound follower of this hulking mutie!

    The Pulviss gets its name from the word ‘pulverize’. This apt name serves it well for both its brutal, multiple close-in attacks, as well as its bizarre need to dominate, demoralize and crush the willpower and self respect of those that it collects.

    We return to the Monday Mutants series with a bang. The pulviss is an epic 8 page creature listing for an unpredictable and grotesque collector of companions — just hope your post-apocalyptic heroes don’t end up roped to the gang of ‘subscribers’ and ‘fans’ for the colossal brute’s sport, or left tied to a post as a decoy when something worse comes along.

    This is our 31st Monday Mutant for The Mutant Epoch role-playing game using the Outland System. Our previous 24 Pay What You Want offerings were added into a book along with 6 never before seen, remarkable muties and available in the Monday Mutants Bestiary.

    This collector of unwilling playthings, pets, and bait humans includes a 1d8 random mutation table, 2d12 table of possible humanoid thrall captives to rescue, along with a 3d6 table of collectibles that the beast carries as loot, or barter items when in the mood to trade for luxuries.

    While we can’t publish a Monday Mutant every week, we are aiming to release one of these freaks every 2nd Monday for this ongoing next dozen. Join us on your favorite social media venue and follow along, links at our website.

    Grab your copy today at this link:
    https://www.drivethrurpg.com/en/product/524023/monday-mutants-31-pulviss

    monday mutants, pulviss, pwyw, paywhatyouwant, free, mutant epoch, mutie, buckteeth, drivethrurpg, ugly, monster, apocalyptic, thrall, ink art, ink artist, postapocalyptic, the mutant epoch, outland system, ttrpg, outland arts, mutants, mutant, game art, rpg art, #william mcausland, like gamma world, or, mutant year zero, or, mutant crawl classics, freak,
    Don’t become the unwilling subscriber and rope-bound follower of this hulking mutie! The Pulviss gets its name from the word ‘pulverize’. This apt name serves it well for both its brutal, multiple close-in attacks, as well as its bizarre need to dominate, demoralize and crush the willpower and self respect of those that it collects. We return to the Monday Mutants series with a bang. The pulviss is an epic 8 page creature listing for an unpredictable and grotesque collector of companions — just hope your post-apocalyptic heroes don’t end up roped to the gang of ‘subscribers’ and ‘fans’ for the colossal brute’s sport, or left tied to a post as a decoy when something worse comes along. This is our 31st Monday Mutant for The Mutant Epoch role-playing game using the Outland System. Our previous 24 Pay What You Want offerings were added into a book along with 6 never before seen, remarkable muties and available in the Monday Mutants Bestiary. This collector of unwilling playthings, pets, and bait humans includes a 1d8 random mutation table, 2d12 table of possible humanoid thrall captives to rescue, along with a 3d6 table of collectibles that the beast carries as loot, or barter items when in the mood to trade for luxuries. While we can’t publish a Monday Mutant every week, we are aiming to release one of these freaks every 2nd Monday for this ongoing next dozen. Join us on your favorite social media venue and follow along, links at our website. Grab your copy today at this link: https://www.drivethrurpg.com/en/product/524023/monday-mutants-31-pulviss monday mutants, pulviss, pwyw, paywhatyouwant, free, mutant epoch, mutie, buckteeth, drivethrurpg, ugly, monster, apocalyptic, thrall, ink art, ink artist, postapocalyptic, the mutant epoch, outland system, ttrpg, outland arts, mutants, mutant, game art, rpg art, #william mcausland, like gamma world, or, mutant year zero, or, mutant crawl classics, freak,
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  • Hand drawn Ink art by William McAusland, writing by Colin Chapman & Blood Axe

    Among the most widespread bird-men around, bestial human chickens owe their survival and success to their huge numbers before the apocalypse, their social nature, a truly varied diet, stubbornness, and the aggression of the roosters.
 Seeds, rodents, bugs, lizards, they will literally try their hand at eating anything remotely edible, and are equipped with sharp beaks (SV +7/ DMG 1d10). Roosters have sharp claws and spurs and use them in a leaping flurry of kicks (SV +15/ DMG 1d20) which they can do every third round. No small number have become gladiators, lending a whole new spin to the old sport of cockfighting. 1 in 6 NPC bestial human chickens are roosters, although as player characters, the player decides their sex.

    Check out the TME Expansion Rules at our homepage. Also see a 9 page sample pdf!
    https://www.outlandarts.com/expansionrules.htm

    chicken, beast, bestial, manimal, chickenman, bird, RPG, ttrpg, bugman, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, birdman, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
    Hand drawn Ink art by William McAusland, writing by Colin Chapman & Blood Axe
 Among the most widespread bird-men around, bestial human chickens owe their survival and success to their huge numbers before the apocalypse, their social nature, a truly varied diet, stubbornness, and the aggression of the roosters.
 Seeds, rodents, bugs, lizards, they will literally try their hand at eating anything remotely edible, and are equipped with sharp beaks (SV +7/ DMG 1d10). Roosters have sharp claws and spurs and use them in a leaping flurry of kicks (SV +15/ DMG 1d20) which they can do every third round. No small number have become gladiators, lending a whole new spin to the old sport of cockfighting. 1 in 6 NPC bestial human chickens are roosters, although as player characters, the player decides their sex. Check out the TME Expansion Rules at our homepage. Also see a 9 page sample pdf! https://www.outlandarts.com/expansionrules.htm chicken, beast, bestial, manimal, chickenman, bird, RPG, ttrpg, bugman, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, birdman, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
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  • Ink Art from page 72 of The Mutant Epoch RPG Expansion Rules

    These were the most common housings for digital beings and often serve as the core CPU container within larger vessels. Palm disks come in many shapes and sizes but generally perch in an open hand, on a shelf, in a vehicles cup holder or back pocket.

    These disks sometimes feature a bonus add-on. Roll 1d10.
    1-3. No add-on.
    4. Waterproof and will float if dropped in liquid.
    5. Pop out spider legs: climbing 3 skill points, movement rate 4m, scratch opponents SV +0, DMG 1pt
    6. Extra encryption: Improved firewall bonus of -20 FW.
    7. Ultra memory: Can contain 150TB of data
    8. Military Grade Toughness: Add +2d6 Endurance and increase DV by -13.
    9. Pop out rotors: This unit can fly like a small drone, although makes the same amount of noise as a bumblebee when active. Movement rate 12m, with flight duration 1 hour before a 12 hour recharge period must take place. While flying, increase defense value -20 DV.
    10. Two add-ons (roll 1d6+3, twice on this table but down-pick or re-roll duplicated results).

    New to the Mutant Epoch RPG?
    Grab the free quick Start rules PDF and the included Adventure, ‘Muddy Mayhem’: https://www.outlandarts.com/qsr.htm


    palm disk, cowboy, hologram, palm projector, digicowboy, digital being, Ai entity, self aware, computerized, hand, projector, relic, cowpoke, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, RPG, ttrpg, outland arts, mutants, mutant, epoch, wasteland weekend, ink artist, game art, rpg art, TME, william mcausland, like, gamma world, or, mutant year zero, mutant crawl classics,
    Ink Art from page 72 of The Mutant Epoch RPG Expansion Rules These were the most common housings for digital beings and often serve as the core CPU container within larger vessels. Palm disks come in many shapes and sizes but generally perch in an open hand, on a shelf, in a vehicles cup holder or back pocket. These disks sometimes feature a bonus add-on. Roll 1d10. 1-3. No add-on. 4. Waterproof and will float if dropped in liquid. 5. Pop out spider legs: climbing 3 skill points, movement rate 4m, scratch opponents SV +0, DMG 1pt 6. Extra encryption: Improved firewall bonus of -20 FW. 7. Ultra memory: Can contain 150TB of data 8. Military Grade Toughness: Add +2d6 Endurance and increase DV by -13. 9. Pop out rotors: This unit can fly like a small drone, although makes the same amount of noise as a bumblebee when active. Movement rate 12m, with flight duration 1 hour before a 12 hour recharge period must take place. While flying, increase defense value -20 DV. 10. Two add-ons (roll 1d6+3, twice on this table but down-pick or re-roll duplicated results). New to the Mutant Epoch RPG? Grab the free quick Start rules PDF and the included Adventure, ‘Muddy Mayhem’: https://www.outlandarts.com/qsr.htm palm disk, cowboy, hologram, palm projector, digicowboy, digital being, Ai entity, self aware, computerized, hand, projector, relic, cowpoke, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, RPG, ttrpg, outland arts, mutants, mutant, epoch, wasteland weekend, ink artist, game art, rpg art, TME, william mcausland, like, gamma world, or, mutant year zero, mutant crawl classics,
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  • These well built, advanced androids were used as security and boarding troops during operations aboard space stations and vessels, as well as deposited on the ground on moons, asteroid mines, and other planets such as Mars. Besides fierce combat in zero gravity or the harshest of environments, they can handle the vacuum of space, resist radiation, extreme cold or extreme heat, and cope with long periods of dormancy. These units can go dormant on minimal powers for 25 years, but if activated by a ship’s main computer, a digital being, or physical contact, they will power up and become fully operational in 3d6 minutes.

    Ink illustration for page 44 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm or https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules


    space force, military, spacer, astronaut, android, space walk, iss, space debris, spaceX, self aware, ai, noai, noaiart, ink, rpg, ttrpg, scifi, player character, mutant epoch, expansion rules, tme, the mutant epoch, roleplaying game, apocalyptic, post-apocalyptic, outland system, tabletop rpg, like, gamma world, or, fallout, or, mcc, William McAusland,
    These well built, advanced androids were used as security and boarding troops during operations aboard space stations and vessels, as well as deposited on the ground on moons, asteroid mines, and other planets such as Mars. Besides fierce combat in zero gravity or the harshest of environments, they can handle the vacuum of space, resist radiation, extreme cold or extreme heat, and cope with long periods of dormancy. These units can go dormant on minimal powers for 25 years, but if activated by a ship’s main computer, a digital being, or physical contact, they will power up and become fully operational in 3d6 minutes. Ink illustration for page 44 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm or https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules space force, military, spacer, astronaut, android, space walk, iss, space debris, spaceX, self aware, ai, noai, noaiart, ink, rpg, ttrpg, scifi, player character, mutant epoch, expansion rules, tme, the mutant epoch, roleplaying game, apocalyptic, post-apocalyptic, outland system, tabletop rpg, like, gamma world, or, fallout, or, mcc, William McAusland,
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