• Just because your game master tells you that your players see some immense mutant creature in the wasteland, it doesn’t mean you’re expected to fight it. Fleeing is a perfectly acceptable option, especially if you are faster than your comrades.
    Art from page 99 of Excavator Monthly Compendium.
    [https://www.mutantepoch.com]()

    #runaway #flee #speed #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #NoAiArt
    Just because your game master tells you that your players see some immense mutant creature in the wasteland, it doesn’t mean you’re expected to fight it. Fleeing is a perfectly acceptable option, especially if you are faster than your comrades. Art from page 99 of Excavator Monthly Compendium. [https://www.mutantepoch.com]() #runaway #flee #speed #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #NoAiArt
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  • Hand drawn Ink art by William McAusland, writing by Colin Chapman
    
Bestial human geckos are active predators, and despite their relatively small size, instinctively frighten bug-men, especially humanoid spiders and scorpions. They have effective bites (SV +7/ DMG 1d10), but most impressively can cling to any surface. They can climb up, or down, or along, anything, even glass, at their normal movement rate. Additionally, they can hang on a ceiling of rough material for one round per current point of strength. The gecko-man can also make a type A, agility based hazard check once for every 5 meters dropped to catch the side of a building or pit or other wall after falling into a pit or jumping off a structure. A GM may allow the use of this ability when a geckoid leaps onto the back of a huge beast or passing vehicle, making an agility based hazard check in accordance with the difficulty of the task. Humanoid geckos may only use this ability if they keep their hands and feet bare.

    https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm

    gecko, beast, bestial, manimal, lizardman, color change, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
    Hand drawn Ink art by William McAusland, writing by Colin Chapman 
Bestial human geckos are active predators, and despite their relatively small size, instinctively frighten bug-men, especially humanoid spiders and scorpions. They have effective bites (SV +7/ DMG 1d10), but most impressively can cling to any surface. They can climb up, or down, or along, anything, even glass, at their normal movement rate. Additionally, they can hang on a ceiling of rough material for one round per current point of strength. The gecko-man can also make a type A, agility based hazard check once for every 5 meters dropped to catch the side of a building or pit or other wall after falling into a pit or jumping off a structure. A GM may allow the use of this ability when a geckoid leaps onto the back of a huge beast or passing vehicle, making an agility based hazard check in accordance with the difficulty of the task. Humanoid geckos may only use this ability if they keep their hands and feet bare. https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm gecko, beast, bestial, manimal, lizardman, color change, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
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  • Hand drawn Ink art by William McAusland, Writing by Colin Chapman 
[40% Chance actually a bestial human sheep.]


    Despite being herbivorous, bestial human goats and sheep will attempt to eat nearly anything once, and can derive sustenance from nearly any non-toxic plant-derived substance including cardboard. Humanoid sheep have returned to their wild roots physically, and both sheep-men and goat-men are surprisingly agile and sure-footed.
 Thanks to their thick hair or fleece, they can withstand cold conditions twice as well as a human, even without winter clothing. The males of both species of humanoids also sport horns capable of delivering a bone-crunching head butt (SV +10/ DMG 1d12, double damage if allowed to charge from 6m or more). Nannies and ewes only possess horns 50% of the time, unless the GM specifies that both genders exhibit horns equally. Their wariness and keen senses provide them with a +1 initiative bonus.

    Ink illustration from The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm

    #goat #beast #bestial #manimal #RPG #ttrpg #goatman #billygoat #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld#humanoidanimal #roleplayinggame #indiegame

    goat, goatman, beast, bestial, manimal, billygoat, color change, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
    Hand drawn Ink art by William McAusland, Writing by Colin Chapman 
[40% Chance actually a bestial human sheep.]
 Despite being herbivorous, bestial human goats and sheep will attempt to eat nearly anything once, and can derive sustenance from nearly any non-toxic plant-derived substance including cardboard. Humanoid sheep have returned to their wild roots physically, and both sheep-men and goat-men are surprisingly agile and sure-footed.
 Thanks to their thick hair or fleece, they can withstand cold conditions twice as well as a human, even without winter clothing. The males of both species of humanoids also sport horns capable of delivering a bone-crunching head butt (SV +10/ DMG 1d12, double damage if allowed to charge from 6m or more). Nannies and ewes only possess horns 50% of the time, unless the GM specifies that both genders exhibit horns equally. Their wariness and keen senses provide them with a +1 initiative bonus. Ink illustration from The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm #goat #beast #bestial #manimal #RPG #ttrpg #goatman #billygoat #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld
 #humanoidanimal #roleplayinggame #indiegame goat, goatman, beast, bestial, manimal, billygoat, color change, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
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  • One of my personal favorite alternate character creation systems from this book’s PC Creation Vat section. Want to play a post-apocalyptic super model, mechanic, monstrous cyborg, mad scientist or street punk? Well, turn to page 106 of Excavator Monthly Compendium and roll them dice!

    Learn more about this 260 page source book here:[ https://www.outlandarts.com/TME-excavator-monthly-compendium.htm]()
    #excavatormonthly #compendium #gamebook #madscientist #streetpunk #supermodel #mechanic #monstrous #cyborg #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #NoAiArt
    One of my personal favorite alternate character creation systems from this book’s PC Creation Vat section. Want to play a post-apocalyptic super model, mechanic, monstrous cyborg, mad scientist or street punk? Well, turn to page 106 of Excavator Monthly Compendium and roll them dice! Learn more about this 260 page source book here:[ https://www.outlandarts.com/TME-excavator-monthly-compendium.htm]() #excavatormonthly #compendium #gamebook #madscientist #streetpunk #supermodel #mechanic #monstrous #cyborg #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indiegame #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #NoAiArt
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  • Android Original Purpose Descriptions and Details Art from page 31 of The Mutant Epoch RPG Expansion Rules book

    Civilian androids were mass produced and easily the most commonly found models that dig teams unearth. These humanoid robots usually had plastic bones — although many featured fully biodegradable sheathing, bones and parts which have long since decayed into dust.
    This unique android, however, is built different from other models. It is either a customized variant, from a limited edition, or a prototype of some rare, purpose-built and perhaps one of a kind design.
    Roll on the following table to determine what its original intended job was, with each model gaining trait bonuses or penalties. See the description text to follow for each unit’s intended, pre-play ‘job’ for potential starting skills and other features.

    Check out a review of The TME Expansion Rules book at Swords & Stitchery - Old Time Sewing & Table Top Rpg Blog:

    https://swordsandstitchery.blogspot.com/2024/10/review-commentary-on-mutant-epoch.html

    #androidgirl #robotgirl #android #humanoidrobot #selfaware #ai #noai #noaiart #ink #rpg #ttrpg #scifi #playercharacter #mutantepoch #expansionrules #tme #indiegame #postapocalyptic #fallout
    Android Original Purpose Descriptions and Details Art from page 31 of The Mutant Epoch RPG Expansion Rules book Civilian androids were mass produced and easily the most commonly found models that dig teams unearth. These humanoid robots usually had plastic bones — although many featured fully biodegradable sheathing, bones and parts which have long since decayed into dust. This unique android, however, is built different from other models. It is either a customized variant, from a limited edition, or a prototype of some rare, purpose-built and perhaps one of a kind design. Roll on the following table to determine what its original intended job was, with each model gaining trait bonuses or penalties. See the description text to follow for each unit’s intended, pre-play ‘job’ for potential starting skills and other features. Check out a review of The TME Expansion Rules book at Swords & Stitchery - Old Time Sewing & Table Top Rpg Blog: https://swordsandstitchery.blogspot.com/2024/10/review-commentary-on-mutant-epoch.html #androidgirl #robotgirl #android #humanoidrobot #selfaware #ai #noai #noaiart #ink #rpg #ttrpg #scifi #playercharacter #mutantepoch #expansionrules #tme #indiegame #postapocalyptic #fallout
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  • Pencil art for an article on player controlled non-player characters. This covers assigning a npc to a player who had their character killed and, instead of sitting out the rest of the session, plays as a random person the team meets in either the ruins, wilderness or town.

    Half page art from page 28 of Excavator Monthly Compendium.
    https://www.mutantepoch.com

    #npc #dice #charactersheet #themutantepoch #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #non5e #NoAiArt #humanart #coffeecup #handful
    Pencil art for an article on player controlled non-player characters. This covers assigning a npc to a player who had their character killed and, instead of sitting out the rest of the session, plays as a random person the team meets in either the ruins, wilderness or town. Half page art from page 28 of Excavator Monthly Compendium. https://www.mutantepoch.com #npc #dice #charactersheet #themutantepoch #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop #tabletopgame #rpgart #indierpg like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #non5e #NoAiArt #humanart #coffeecup #handful
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  • The Android Bounty Hunter

    Example of Pre-Game Castes: Military, Covert

    Roll a twenty sided dice to discover your android’s pre-game career:
    Roll 1d20: 1. Bounty Hunter / 2. Bunker Dweller / 3. Junk-Doctor / 4. Repairer / 5. Scavenger / 6. Technician, Cybernetic / 7. Wastelander / 8. Slave, Laborer / 9. Slave, Gladiator / 10. Nomad / 11. Trader / 12. Crafts person / 13. Technician / 14. Street Thug / 15. Raider / 16. Pirate / 17. Thief  / 18.19. Assassin / 20. Mercenary

    Ink art from page 56 of The Mutant Epoch RPGs Expansion Rules Book.  Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm
    #assassin #skull #bountyhunter #saloon #wantedposter# hunter #terminator #cyberdynesystems #skynet #covert #mutants #hooded #android #selfaware #noaiart #ink #rpg #ttrpg #scifi #mutantepoch #expansionrules #tme #themutantepoch #roleplayinggame #apocalyptic #postapocalyptic #outlandsystem #outlandarts #tabletoprpg like #gammaworld or #fallout or #mcc or #mutantcrawlclassics #williammcausland

    The Android Bounty Hunter Example of Pre-Game Castes: Military, Covert Roll a twenty sided dice to discover your android’s pre-game career: Roll 1d20: 1. Bounty Hunter / 2. Bunker Dweller / 3. Junk-Doctor / 4. Repairer / 5. Scavenger / 6. Technician, Cybernetic / 7. Wastelander / 8. Slave, Laborer / 9. Slave, Gladiator / 10. Nomad / 11. Trader / 12. Crafts person / 13. Technician / 14. Street Thug / 15. Raider / 16. Pirate / 17. Thief  / 18.19. Assassin / 20. Mercenary Ink art from page 56 of The Mutant Epoch RPGs Expansion Rules Book.  Learn about this game book at https://www.amazon.com/dp/0994923791 or https://www.outlandarts.com/expansionrules.htm 
#assassin #skull #bountyhunter #saloon #wantedposter# hunter #terminator #cyberdynesystems #skynet #covert #mutants #hooded #android #selfaware #noaiart #ink #rpg #ttrpg #scifi #mutantepoch #expansionrules #tme #themutantepoch #roleplayinggame #apocalyptic #postapocalyptic #outlandsystem #outlandarts #tabletoprpg like #gammaworld or #fallout or #mcc or #mutantcrawlclassics #williammcausland
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  • Hand drawn Ink art by William McAusland, writing by Colin Chapman & Blood Axe

    Among the most widespread bird-men around, bestial human chickens owe their survival and success to their huge numbers before the apocalypse, their social nature, a truly varied diet, stubbornness, and the aggression of the roosters.
 Seeds, rodents, bugs, lizards, they will literally try their hand at eating anything remotely edible, and are equipped with sharp beaks (SV +7/ DMG 1d10). Roosters have sharp claws and spurs and use them in a leaping flurry of kicks (SV +15/ DMG 1d20) which they can do every third round. No small number have become gladiators, lending a whole new spin to the old sport of cockfighting. 1 in 6 NPC bestial human chickens are roosters, although as player characters, the player decides their sex.

    Check out the TME Expansion Rules at our homepage. Also see a 9 page sample pdf!
    https://www.outlandarts.com/expansionrules.htm

    chicken, beast, bestial, manimal, chickenman, bird, RPG, ttrpg, bugman, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, birdman, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
    Hand drawn Ink art by William McAusland, writing by Colin Chapman & Blood Axe
 Among the most widespread bird-men around, bestial human chickens owe their survival and success to their huge numbers before the apocalypse, their social nature, a truly varied diet, stubbornness, and the aggression of the roosters.
 Seeds, rodents, bugs, lizards, they will literally try their hand at eating anything remotely edible, and are equipped with sharp beaks (SV +7/ DMG 1d10). Roosters have sharp claws and spurs and use them in a leaping flurry of kicks (SV +15/ DMG 1d20) which they can do every third round. No small number have become gladiators, lending a whole new spin to the old sport of cockfighting. 1 in 6 NPC bestial human chickens are roosters, although as player characters, the player decides their sex. Check out the TME Expansion Rules at our homepage. Also see a 9 page sample pdf! https://www.outlandarts.com/expansionrules.htm chicken, beast, bestial, manimal, chickenman, bird, RPG, ttrpg, bugman, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, birdman, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
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  • These well built, advanced androids were used as security and boarding troops during operations aboard space stations and vessels, as well as deposited on the ground on moons, asteroid mines, and other planets such as Mars. Besides fierce combat in zero gravity or the harshest of environments, they can handle the vacuum of space, resist radiation, extreme cold or extreme heat, and cope with long periods of dormancy. These units can go dormant on minimal powers for 25 years, but if activated by a ship’s main computer, a digital being, or physical contact, they will power up and become fully operational in 3d6 minutes.

    Ink illustration for page 44 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm or https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules


    space force, military, spacer, astronaut, android, space walk, iss, space debris, spaceX, self aware, ai, noai, noaiart, ink, rpg, ttrpg, scifi, player character, mutant epoch, expansion rules, tme, the mutant epoch, roleplaying game, apocalyptic, post-apocalyptic, outland system, tabletop rpg, like, gamma world, or, fallout, or, mcc, William McAusland,
    These well built, advanced androids were used as security and boarding troops during operations aboard space stations and vessels, as well as deposited on the ground on moons, asteroid mines, and other planets such as Mars. Besides fierce combat in zero gravity or the harshest of environments, they can handle the vacuum of space, resist radiation, extreme cold or extreme heat, and cope with long periods of dormancy. These units can go dormant on minimal powers for 25 years, but if activated by a ship’s main computer, a digital being, or physical contact, they will power up and become fully operational in 3d6 minutes. Ink illustration for page 44 of The Mutant Epoch RPGs Expansion Rules Book. Learn about this game book at https://www.outlandarts.com/expansionrules.htm or https://www.drivethrurpg.com/en/product/499645/the-mutant-epoch-rpg-expansion-rules space force, military, spacer, astronaut, android, space walk, iss, space debris, spaceX, self aware, ai, noai, noaiart, ink, rpg, ttrpg, scifi, player character, mutant epoch, expansion rules, tme, the mutant epoch, roleplaying game, apocalyptic, post-apocalyptic, outland system, tabletop rpg, like, gamma world, or, fallout, or, mcc, William McAusland,
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  • A nomadic goat herder of the Epochian wastes. Graphite art from page 30 of Excavator Monthly Compendium.

    [https://www.mutantepoch.com]()

    #nomad #goat #mutantgoat #savage #excavatormonthly #compendium #rpgbook #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #non5e #NoAiArt #goatherder
    A nomadic goat herder of the Epochian wastes. Graphite art from page 30 of Excavator Monthly Compendium. [https://www.mutantepoch.com]() #nomad #goat #mutantgoat #savage #excavatormonthly #compendium #rpgbook #tme #rpg #ttrpg #mutantepoch #apocalyptic #postapocalyptic #mutants #epoch #wasteland #tabletoprpg #tabletop like #fallout #degenesis #gammaworld or #mutantyearzero or #mutantcrawlclassics #mcc #art #williammcausland #non5e #NoAiArt #goatherder
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  • Sheathing is the skin encasement around the android’s body and face — at least where obvious cybernetic implants are not affixed. A unique android might start game play with the most advanced alloy cladding, a more typical plastic sheathing, or be unlucky and have no covering at all and all its servo motors, wiring, pistons and underlying skeletal frame exposed. Androids start with a base defense value of 0 (zero) just like a human character, however apply any agility modifiers, sheathing mods, or skill-based changes after the character is created.
    Sheathing, or a lack thereof, also affects the endurance trait of the android so record any endurance amount added or subtracted when establishing a sheathing type, as this amount can change when skin is added or removed. Only one sheathing type can be adhered to the android at any given time.

    Ink illustration for page 46 of The Mutant Epoch RPGs Expansion Rules Book. See a commentary here: https://swordsandstitchery.blogspot.com/2024/10/review-commentary-on-mutant-epoch.html

    #skin #sheathing #skinned #tissue #skeleton #android #noai #noaiart #ink #rpg #ttrpg #scifi #playercharacter #mutantepoch #expansionrules #tme #postapocalyptic #themutantepoch #roleplayinggame #apocalyptic #outlandsystem #outlandarts #mutants #mutant #epoch #tabletoprpg like #gammaworld or #fallout or #mcc #Polycarbonate #alloy
    Sheathing is the skin encasement around the android’s body and face — at least where obvious cybernetic implants are not affixed. A unique android might start game play with the most advanced alloy cladding, a more typical plastic sheathing, or be unlucky and have no covering at all and all its servo motors, wiring, pistons and underlying skeletal frame exposed. Androids start with a base defense value of 0 (zero) just like a human character, however apply any agility modifiers, sheathing mods, or skill-based changes after the character is created. Sheathing, or a lack thereof, also affects the endurance trait of the android so record any endurance amount added or subtracted when establishing a sheathing type, as this amount can change when skin is added or removed. Only one sheathing type can be adhered to the android at any given time. Ink illustration for page 46 of The Mutant Epoch RPGs Expansion Rules Book. See a commentary here: https://swordsandstitchery.blogspot.com/2024/10/review-commentary-on-mutant-epoch.html #skin #sheathing #skinned #tissue #skeleton #android #noai #noaiart #ink #rpg #ttrpg #scifi #playercharacter #mutantepoch #expansionrules #tme #postapocalyptic #themutantepoch #roleplayinggame #apocalyptic #outlandsystem #outlandarts #mutants #mutant #epoch #tabletoprpg like #gammaworld or #fallout or #mcc #Polycarbonate #alloy
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  • Hand drawn Ink art by William McAusland, writing by Colin Chapman

    With their velvety fur, tiny eyes, squat builds, and overlarge shovel-like hands, bestial human moles are inoffensive, but this belies the fact that they are aggressive, constantly hungry omnivores who prefer a diet of meat.
    They can make a bite attack (SV +8/ DMG 1d8 + Type A, paralysis venom) as well as use one-handed weapons, and unlike other bestial humans of their size, their over-large, calloused hands deliver normal punching damage, though they prefer to use their tough claws (SV +10/ DMG 1d8), and can combine them with their bite in a single flurry of attacks (SV +20/ DMG 3d8+venom). They are too small to use large two handed weapons such as halberds, pikes, chainsaws, battle axes, or great swords, or other sizable weapons though. Furthermore, firing a shotgun or high caliber rifle in the standing position will knock them back 1d3 meters onto their rump.

    Hand drawn ink art from The Mutant Epoch RPG Expansion Rules book
    Check it out here: https://www.outlandarts.com/expansionrules.htm

    #mole #moleman #rodent #beast #bestial #manimal #RPG #ttrpg #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld#humanoidanimal #roleplayinggame #indiegame #characterdesign

    mole. Moleman, rodent, beast, bestial, manimal, themoleman, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
    Hand drawn Ink art by William McAusland, writing by Colin Chapman With their velvety fur, tiny eyes, squat builds, and overlarge shovel-like hands, bestial human moles are inoffensive, but this belies the fact that they are aggressive, constantly hungry omnivores who prefer a diet of meat. They can make a bite attack (SV +8/ DMG 1d8 + Type A, paralysis venom) as well as use one-handed weapons, and unlike other bestial humans of their size, their over-large, calloused hands deliver normal punching damage, though they prefer to use their tough claws (SV +10/ DMG 1d8), and can combine them with their bite in a single flurry of attacks (SV +20/ DMG 3d8+venom). They are too small to use large two handed weapons such as halberds, pikes, chainsaws, battle axes, or great swords, or other sizable weapons though. Furthermore, firing a shotgun or high caliber rifle in the standing position will knock them back 1d3 meters onto their rump. Hand drawn ink art from The Mutant Epoch RPG Expansion Rules book Check it out here: https://www.outlandarts.com/expansionrules.htm #mole #moleman #rodent #beast #bestial #manimal #RPG #ttrpg #bestialhuman #characters #noaiart #williammcausland #wasteland #mutantepoch #apocalyptic #expansionrules #postapocalyptic #themutantepoch #outlandsystem #outlandarts #mutants #mutant #epoch #inkartist #Kamloopsartist #apocalyptic #fallout like #gammaworld
 #humanoidanimal #roleplayinggame #indiegame #characterdesign mole. Moleman, rodent, beast, bestial, manimal, themoleman, RPG, ttrpg, bestial human, characters, noaiart, william mcausland, wasteland, mutant epoch, apocalyptic, expansion rules, post-apocalyptic, the mutant epoch, outland system, outland arts, mutants, mutant, epoch, ink artist, Kamloops artist, apocalyptic, fallout, like, gamma world, humanoid animal, roleplaying game,
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