The guardians of the lakes in the Sinnoh region, Azelf, Mesprit, and Uxie, show their curious side as they examine and become fascinated with one of human's creations; balloons. Their fascination stems from the fact that not only do they come in all different shapes and sizes, but also, how they effortlessly fly/float in the air. Plus, they are a lot of fun to play with, or in the case of Azelf, bounce on.
[I recently saw a tweet by Clip Studio Paint](
https://twitter.com/clipstudiopaint/status/1620059781024153600) showcasing a fellow artist's tips on illumination when it comes to objects. Within those tips were different ways blending paint options could be used to one's advantage. I figured it could also apply to Krita and I gave it a whirl. I was surprised to see how well these different blending paint effects worked together with the flat colors to give them the shading I needed for everything I needed; from the lake guardians to the balloons, it worked marvelously! My favorite way of blending was with the airbrush tool as it made the balloons really pop when it comes to colors, shading, and contrast! The blending tool can also be useful outside of the airbrush to allow me to create the shading I needed for Uxie, Azelf, and Mesprit!
Let me tell you, drawing the three lake guardians wasn't easy! Their bodies weren't too hard to draw, but their heads were an entirely different story! In my honest opinion, Uxie took the longest to draw out of all 3 lake guardians due to their head's complexity! There are a lot of curves and facial details I had to take into account as I was drawing them, especially in the position and pose I wanted. Even so, it turned out great and it's more experience at the end of the day. Mesprit was probably the easiest to draw as unlike Uxie and Azelf, (whom I'll get to in a bit.) their facial features and design were the simplest. Granted, their pose wasn't the most difficult thing in the world, but the point was to showcase their facial expression and work on head positioning to have them look upwards at something while facing directly forward. Azelf was a tough one too, but not as tough as Uxie, in my opinion. Their pose was unlike anything I've tried, especially since there aren't any official pieces of artwork depicting Azelf in this position. Regardless, this was a lot of fun to draw and a worthy challenge. As far as drawing their head, it was hard, sure, but thankfully, the base head shape being an oval made things easier to work with when it came to adding the details to them.
The guardians of the lakes in the Sinnoh region, Azelf, Mesprit, and Uxie, show their curious side as they examine and become fascinated with one of human's creations; balloons. Their fascination stems from the fact that not only do they come in all different shapes and sizes, but also, how they effortlessly fly/float in the air. Plus, they are a lot of fun to play with, or in the case of Azelf, bounce on.
[I recently saw a tweet by Clip Studio Paint](https://twitter.com/clipstudiopaint/status/1620059781024153600) showcasing a fellow artist's tips on illumination when it comes to objects. Within those tips were different ways blending paint options could be used to one's advantage. I figured it could also apply to Krita and I gave it a whirl. I was surprised to see how well these different blending paint effects worked together with the flat colors to give them the shading I needed for everything I needed; from the lake guardians to the balloons, it worked marvelously! My favorite way of blending was with the airbrush tool as it made the balloons really pop when it comes to colors, shading, and contrast! The blending tool can also be useful outside of the airbrush to allow me to create the shading I needed for Uxie, Azelf, and Mesprit!
Let me tell you, drawing the three lake guardians wasn't easy! Their bodies weren't too hard to draw, but their heads were an entirely different story! In my honest opinion, Uxie took the longest to draw out of all 3 lake guardians due to their head's complexity! There are a lot of curves and facial details I had to take into account as I was drawing them, especially in the position and pose I wanted. Even so, it turned out great and it's more experience at the end of the day. Mesprit was probably the easiest to draw as unlike Uxie and Azelf, (whom I'll get to in a bit.) their facial features and design were the simplest. Granted, their pose wasn't the most difficult thing in the world, but the point was to showcase their facial expression and work on head positioning to have them look upwards at something while facing directly forward. Azelf was a tough one too, but not as tough as Uxie, in my opinion. Their pose was unlike anything I've tried, especially since there aren't any official pieces of artwork depicting Azelf in this position. Regardless, this was a lot of fun to draw and a worthy challenge. As far as drawing their head, it was hard, sure, but thankfully, the base head shape being an oval made things easier to work with when it came to adding the details to them.