A waterfall I made using Unreal Engine's water system, new at the time of creation! I also used the Niagara vfx system to create whitewater in the falls themselves, though at the time getting the sprites to float didn't quite work. Thankfully, there's camera angles that hide little things like that!
A waterfall I made using Unreal Engine's water system, new at the time of creation! I also used the Niagara vfx system to create whitewater in the falls themselves, though at the time getting the sprites to float didn't quite work. Thankfully, there's camera angles that hide little things like that!
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