• ignore the outdated watermark, i went by a lot of names over the years

    Host: Raptor / Subject 3001

    Fehrr are a species that belongs to my friend FelisRandomis: https://www.furaffinity.net/journal/3204675/

    REAPER and Raptor are probably the only Fehrr / host combo that have managed to live... relatively peacefully with each other. that's not to say that it hasn't permanently affected Raptor; it has constant physical signs of its possession and frequent changes in bodily control, such as the way its ears now heavily mimic those of a Fehrr. being a Fehrr host has serious drawbacks, not the least of which is that if you fail to control the emotion the Fehrr feeds from, it will take over and change your body to suit its needs and begin devouring live prey instead of emotions
    ignore the outdated watermark, i went by a lot of names over the years Host: Raptor / Subject 3001 Fehrr are a species that belongs to my friend FelisRandomis: https://www.furaffinity.net/journal/3204675/ REAPER and Raptor are probably the only Fehrr / host combo that have managed to live... relatively peacefully with each other. that's not to say that it hasn't permanently affected Raptor; it has constant physical signs of its possession and frequent changes in bodily control, such as the way its ears now heavily mimic those of a Fehrr. being a Fehrr host has serious drawbacks, not the least of which is that if you fail to control the emotion the Fehrr feeds from, it will take over and change your body to suit its needs and begin devouring live prey instead of emotions
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  • created 31 October 2022

    Have a nice and peaceful Samhain!
    It is said that during this night the veil to the other world is thin and when you put up candles on the windows the light will guide your beloved dead back home so they can meet you.

    Since I lost my dog last year and a friend this year I figured, I wanted to make something to honor all those who left the world before me. Since I can't fit everyone in this pic I chose representatives for each kind. Though it was painful to create this it also eased my mind a bit.

    Pls don't use this, this one is highly personal!
    created 31 October 2022 Have a nice and peaceful Samhain! It is said that during this night the veil to the other world is thin and when you put up candles on the windows the light will guide your beloved dead back home so they can meet you. Since I lost my dog last year and a friend this year I figured, I wanted to make something to honor all those who left the world before me. Since I can't fit everyone in this pic I chose representatives for each kind. Though it was painful to create this it also eased my mind a bit. Pls don't use this, this one is highly personal!
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  • A collab with my good friend, bitterrness (twitter) !! Two of our characters hanging out peacefully (instead of causing their usual mischief)
    A collab with my good friend, bitterrness (twitter) !! Two of our characters hanging out peacefully (instead of causing their usual mischief)
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  • "A war orphan adopted by a travelling swordmaster. Haunted by his past, he was eventually found by his pursuers and Aria came back to a scene of her adoptive family being brutally murdered including his students. Traumatized, she threw away her humanity and let hatred fully consume her, awakening a second personality. In order to quickly achieve the strength she needs for vengeance, she went through rigorous training in the depths of the forbidden zone where the most dangerous and hungriest beasts lurk. Treading the line between life and death for years, she gained unparalleled combat sense as if she was possessed by the devil. Soon after she came back from hell, one by one her targets started to get mysteriously eviscerated at night. Boasting extreme reflexes, agility and spatial awareness, she's virtually untouchable and leaves her victims with the feeling of fighting a ghost. Clad in white and appearing at night, people started calling her the "White Phantom".

    With no more targets remaining, she's now left to deal with the feeling of emptiness as she never expected to survive. Mindbroken and lost, she wanders aimlessly going where the wind takes her. Trying to go back to her peaceful days, she buried her second self deep within herself and pretend that it never happened. Years later, she meets Rika and Johnny..."
    "A war orphan adopted by a travelling swordmaster. Haunted by his past, he was eventually found by his pursuers and Aria came back to a scene of her adoptive family being brutally murdered including his students. Traumatized, she threw away her humanity and let hatred fully consume her, awakening a second personality. In order to quickly achieve the strength she needs for vengeance, she went through rigorous training in the depths of the forbidden zone where the most dangerous and hungriest beasts lurk. Treading the line between life and death for years, she gained unparalleled combat sense as if she was possessed by the devil. Soon after she came back from hell, one by one her targets started to get mysteriously eviscerated at night. Boasting extreme reflexes, agility and spatial awareness, she's virtually untouchable and leaves her victims with the feeling of fighting a ghost. Clad in white and appearing at night, people started calling her the "White Phantom". With no more targets remaining, she's now left to deal with the feeling of emptiness as she never expected to survive. Mindbroken and lost, she wanders aimlessly going where the wind takes her. Trying to go back to her peaceful days, she buried her second self deep within herself and pretend that it never happened. Years later, she meets Rika and Johnny..."
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  • Just a peaceful sketch.
    Just a peaceful sketch.
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  • I redrew the character in my Full Color Commissions Wing Fee sample. Her name is Blue Hope, and while usually nice and peaceful, when it's time to fight she becomes very fierce and ready for blood shed. Blue Hope was a character from a really old series I wanted to make called "Death Pact" where these soldiers would be able to make a pact with these mysterious creatures, but they would have to honor the terms of agreement, or they would die. She was supposed to the pact beast of the main protagonist. My idea was to make a creature that looked like a dragon, but was NOT a dragon.... but I never came up with a name for these kinds of things, so let's just call her a dragon I guess haha

    (Originally Posted DEC 8, 2020 on Patreon)
    I redrew the character in my Full Color Commissions Wing Fee sample. Her name is Blue Hope, and while usually nice and peaceful, when it's time to fight she becomes very fierce and ready for blood shed. Blue Hope was a character from a really old series I wanted to make called "Death Pact" where these soldiers would be able to make a pact with these mysterious creatures, but they would have to honor the terms of agreement, or they would die. She was supposed to the pact beast of the main protagonist. My idea was to make a creature that looked like a dragon, but was NOT a dragon.... but I never came up with a name for these kinds of things, so let's just call her a dragon I guess haha (Originally Posted DEC 8, 2020 on Patreon)
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  • Paracosm in the Home realm

    Home is like purgatory, in a peaceful sense. It's where the dead go to heal from the trials of life, or become better people, before moving on to the afterlife

    It's an infinite underground sprawl of caverns and alien biomes, and demons are there both as citizens, and as guides and counselors for dead mortals

    Paracosm is a god who still frequents Home sometimes
    Paracosm in the Home realm Home is like purgatory, in a peaceful sense. It's where the dead go to heal from the trials of life, or become better people, before moving on to the afterlife It's an infinite underground sprawl of caverns and alien biomes, and demons are there both as citizens, and as guides and counselors for dead mortals Paracosm is a god who still frequents Home sometimes
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  • suzume is a tough girl, a salvager and rescue worker in a war-torn world. despite the dire state of her surroundings and the strenuous work she does daily, she still dreams of a peaceful venue where she can pursue her dreams of singing to an adoring crowd.
    suzume is a tough girl, a salvager and rescue worker in a war-torn world. despite the dire state of her surroundings and the strenuous work she does daily, she still dreams of a peaceful venue where she can pursue her dreams of singing to an adoring crowd.
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  • ON TH: https://toyhou.se/27347657.sailor-asterope

    Senshi Identity: Sailor Asterope

    Civilian Identity: Lillaraea [Asterope]; Astella James [Earth]

    Realm of Influence: Wind

    Passive Ability: Gentle Breeze - creates a constant breeze around Sailor Asterope making her partially immune to any powers and abilities that need to touch her by air.

    Active Ability: Sapphire Tornado - summons a deadly and destructive tornado that wreaks havoc in any direction Sailor Asterope chooses to send it [and she can change its trajectory with concentration].

    Species Ability: Flight - she has wings that allow her to fly.

    Magical Item: None.

    Age: 42 [for her species, that is early adulthood - around 22 years old human years]

    Likes: cats [she has found a love of cats when visiting Earth], flowy clothing, bright colors, fruits, getting to the point fast

    Dislikes: meat [she won't eat it - her whole species doesn't consume meat - she's baffled by species that do eat meat {even cats}], indirect people or shy/quiet people, small talk and gossip


    Primary Color: Light Blue

    Secondary Color: Lavender

    Accessory Color: Silver


    SPECIAL SENSHI NOTES

    Asterope's hair is belted in place by the piece of mask that goes around her forehead. It is like a ponytail holder for her hair when in Senshi form.


    SPECIAL CIVILIAN NOTES

    Sailor Asterope has developed an alter identity, Astella James, for use when she travels to Earth. Asterope has a romantic view of Earth and is obsessed with cats! When on Earth, she hides her wings in belted dresses and keeps her hair long and down. She has managed to acquire some Earth money and a small plot of land where she keeps a dozen of her favorite pet cats in a little one bedroom cottage. Outside of her FREQUENT travels to Earth, Sailor Asterope does not have a civilian identity and prefers her senshi form.


    ASTEROPE: The Butterfly Clan

    The planet Asterope is a lush green planet that is largely peaceful and home to a race of butterfly people with varying types of wings [wing types are generally a family attribute and genetic]. The planet is green and blue with some smaller lakes here and there but large lush forests. The people of Asterope live in the skies and land in the trees where they build their homes. Larger more formidable and carnivorous animals live on the ground, so the Asteropians do not venture there unless they must for food/medicine [there are very few plants they forage from the ground - most of the ones they get for food are found in the trees but some herbal remedies for illness or injury can only be found on the ground]. Asterope has gone centuries without a senshi being born. The last senshi was killed off by some rogue senshi passing by their planet. Being underdeveloped, the rogue senshi left after claiming the life of Sailor Asterope. Once Lillaraea was found to be a holder of a starseed and able to transform, the elders took her name and renamed her Sailor Asterope, the first senshi they have had in centuries! And she lives among her people as Sailor Asterope, training in the trees and battling the creatures on the planet's grassy plains and lakes. While she isn't very adept at fighting with her hands, she has a mean kick and her Sapphire Tornado attack is extremely effective, even in the dense forests of her planet.


    Sailor Asterope is part of InterstellarSenshi on deviantART

    Sailor Asterope by MamaLantiis
    ON TH: https://toyhou.se/27347657.sailor-asterope Senshi Identity: Sailor Asterope Civilian Identity: Lillaraea [Asterope]; Astella James [Earth] Realm of Influence: Wind Passive Ability: Gentle Breeze - creates a constant breeze around Sailor Asterope making her partially immune to any powers and abilities that need to touch her by air. Active Ability: Sapphire Tornado - summons a deadly and destructive tornado that wreaks havoc in any direction Sailor Asterope chooses to send it [and she can change its trajectory with concentration]. Species Ability: Flight - she has wings that allow her to fly. Magical Item: None. Age: 42 [for her species, that is early adulthood - around 22 years old human years] Likes: cats [she has found a love of cats when visiting Earth], flowy clothing, bright colors, fruits, getting to the point fast Dislikes: meat [she won't eat it - her whole species doesn't consume meat - she's baffled by species that do eat meat {even cats}], indirect people or shy/quiet people, small talk and gossip Primary Color: Light Blue Secondary Color: Lavender Accessory Color: Silver SPECIAL SENSHI NOTES Asterope's hair is belted in place by the piece of mask that goes around her forehead. It is like a ponytail holder for her hair when in Senshi form. SPECIAL CIVILIAN NOTES Sailor Asterope has developed an alter identity, Astella James, for use when she travels to Earth. Asterope has a romantic view of Earth and is obsessed with cats! When on Earth, she hides her wings in belted dresses and keeps her hair long and down. She has managed to acquire some Earth money and a small plot of land where she keeps a dozen of her favorite pet cats in a little one bedroom cottage. Outside of her FREQUENT travels to Earth, Sailor Asterope does not have a civilian identity and prefers her senshi form. ASTEROPE: The Butterfly Clan The planet Asterope is a lush green planet that is largely peaceful and home to a race of butterfly people with varying types of wings [wing types are generally a family attribute and genetic]. The planet is green and blue with some smaller lakes here and there but large lush forests. The people of Asterope live in the skies and land in the trees where they build their homes. Larger more formidable and carnivorous animals live on the ground, so the Asteropians do not venture there unless they must for food/medicine [there are very few plants they forage from the ground - most of the ones they get for food are found in the trees but some herbal remedies for illness or injury can only be found on the ground]. Asterope has gone centuries without a senshi being born. The last senshi was killed off by some rogue senshi passing by their planet. Being underdeveloped, the rogue senshi left after claiming the life of Sailor Asterope. Once Lillaraea was found to be a holder of a starseed and able to transform, the elders took her name and renamed her Sailor Asterope, the first senshi they have had in centuries! And she lives among her people as Sailor Asterope, training in the trees and battling the creatures on the planet's grassy plains and lakes. While she isn't very adept at fighting with her hands, she has a mean kick and her Sapphire Tornado attack is extremely effective, even in the dense forests of her planet. Sailor Asterope is part of InterstellarSenshi on deviantART Sailor Asterope by MamaLantiis
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  • Just another old artwork, a fragment of the atmosphere of my world ~

    Airiness and light, music of the sky, flowing shapes of the icy ground. It feels very peaceful, calm and otherworldly.
    An open path somewhere far away.
    Just another old artwork, a fragment of the atmosphere of my world ~ Airiness and light, music of the sky, flowing shapes of the icy ground. It feels very peaceful, calm and otherworldly. An open path somewhere far away.
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  • What if oz was a heaven to Dorothy after all she’s been through?
    After returning to her home in Kansas, Dorothy continued to carry the lessons she had learned in Oz with her. She often found herself gazing at the pair of silver shoes, now resting on a shelf in her room, enchanted by Theodora to protect her from magical harm. These shoes had become a symbol of the extraordinary journey she had experienced.

    Life in Kansas had its usual ups and downs, but Dorothy remained kind, empathetic, and determined to make the world a better place. She kept her promise to Theodora to uphold the values of hard work and responsibility over shortcuts and wishes. She knew that she could never forget the magical land of Oz, nor the friends who had helped her on her journey.

    As the years went by, Dorothy aged gracefully, her once-youthful face reflecting the wisdom and love she had gained from her adventures. She became a beloved figure in her community, known for her compassion and willingness to help others. The silver shoes were a constant reminder of her journey, and she often wondered if they still held any magic.

    One day, as Dorothy sat in her favorite spot by the window, a soft breeze rustled through the curtains, and the sunlight caught the shoes on the shelf. To her astonishment, they glimmered with a faint magical glow. It was as if they were calling out to her, beckoning her once more to a world beyond her own.

    Dorothy, now older and wiser, knew what she had to do. She slipped on the silver shoes and felt a familiar tingle of magic. With a determined smile, she clicked her heels three times, just like she had done all those years ago.

    In an instant, she found herself back in the enchanting land of Oz. The vibrant colors, talking creatures, and magical landscapes were as vivid as she remembered. But something was different this time. She felt a sense of peace and fulfillment that she had never experienced before.

    Theodora, who had been watching over Oz all these years, greeted Dorothy with a warm smile. "You've returned, dear," she said. "But this time, it's not to fight a battle or to save the land. You've come to stay, peacefully, forever."

    Dorothy understood. In her world, she had grown old, and her life had come to an end. But in Oz, she could be young and vibrant, living a life of endless adventures and spreading kindness throughout the land.

    And so, Dorothy began her new life in Oz, living peacefully and eternally young. She continued to make friends, help those in need, and cherish the memories of her friends from the past. Theodora was like a mother to her, guiding her through this eternal journey.

    As for her silver shoes, they remained a symbol of her connection to the magical land and her unwavering commitment to the values of kindness, empathy, and hard work. And the story of Dorothy in Oz continued, with new adventures and lessons to be learned, showing that even in the face of the unknown, there is always a path to find peace and happiness.



    “death is a blessing Alice mich as i love this ending. Its not worth loosing our world” Dorothy held Alice dearly understanding as there both from earth.
    What if oz was a heaven to Dorothy after all she’s been through? After returning to her home in Kansas, Dorothy continued to carry the lessons she had learned in Oz with her. She often found herself gazing at the pair of silver shoes, now resting on a shelf in her room, enchanted by Theodora to protect her from magical harm. These shoes had become a symbol of the extraordinary journey she had experienced. Life in Kansas had its usual ups and downs, but Dorothy remained kind, empathetic, and determined to make the world a better place. She kept her promise to Theodora to uphold the values of hard work and responsibility over shortcuts and wishes. She knew that she could never forget the magical land of Oz, nor the friends who had helped her on her journey. As the years went by, Dorothy aged gracefully, her once-youthful face reflecting the wisdom and love she had gained from her adventures. She became a beloved figure in her community, known for her compassion and willingness to help others. The silver shoes were a constant reminder of her journey, and she often wondered if they still held any magic. One day, as Dorothy sat in her favorite spot by the window, a soft breeze rustled through the curtains, and the sunlight caught the shoes on the shelf. To her astonishment, they glimmered with a faint magical glow. It was as if they were calling out to her, beckoning her once more to a world beyond her own. Dorothy, now older and wiser, knew what she had to do. She slipped on the silver shoes and felt a familiar tingle of magic. With a determined smile, she clicked her heels three times, just like she had done all those years ago. In an instant, she found herself back in the enchanting land of Oz. The vibrant colors, talking creatures, and magical landscapes were as vivid as she remembered. But something was different this time. She felt a sense of peace and fulfillment that she had never experienced before. Theodora, who had been watching over Oz all these years, greeted Dorothy with a warm smile. "You've returned, dear," she said. "But this time, it's not to fight a battle or to save the land. You've come to stay, peacefully, forever." Dorothy understood. In her world, she had grown old, and her life had come to an end. But in Oz, she could be young and vibrant, living a life of endless adventures and spreading kindness throughout the land. And so, Dorothy began her new life in Oz, living peacefully and eternally young. She continued to make friends, help those in need, and cherish the memories of her friends from the past. Theodora was like a mother to her, guiding her through this eternal journey. As for her silver shoes, they remained a symbol of her connection to the magical land and her unwavering commitment to the values of kindness, empathy, and hard work. And the story of Dorothy in Oz continued, with new adventures and lessons to be learned, showing that even in the face of the unknown, there is always a path to find peace and happiness. “death is a blessing Alice mich as i love this ending. Its not worth loosing our world” Dorothy held Alice dearly understanding as there both from earth.
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