# Effective _Content Warnings_ for Gore: Best Practices
Tagging the specifics in gore should be treated with the same level of care as tagging specific kinks in nsfw. The more descriptive the warnings are the better, as this is an area that frequently comes with specific triggers as well as being a general trigger. Your _Content Warnings_ should prepare the viewer for what they are going to see in an objective way. Warnings such as "creepy," "disturbing," or "unsettling," are not objective descriptions and thus are unhelpful as _Content Warnings_.
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Injury descriptors:
* Blunt force trauma
* Broken bone(s)
* Evisceration
* Decapitation
* Bisection
* Impaled / punctured
* Flayed
* Mutation
* Mutilation
* Amputation
* Burn
* Melting
* Laceration
* Bite wound
* Gunshot wound
* Decay
* Heavy bruising
* Amount of visible blood (none, some, a lot, etc.)
* Body horror (needs to be accompanied by specifics, this is far too broad to be helpful on its own)
.
Injury specifics:
* trauma (ex: eye trauma, mouth trauma)
* Exposed (ex: exposed brain, exposed intestines)
* Exposed chest cavity / exposed abdominal cavity
* Cross section [of] (ex: cross section of neck)
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Setting/style descriptions:
* Medical
* Erotic
* Candy
* Fantasy
* Botanical
* Crystal
* Slasher
* Vivisection (subcategory of medical but worth the distinction)
.
“Stylized gore” vs “mild gore”
‘Stylized’ as a descriptor, when used correctly, is more objective than trying to quantify the extremeness of the gore, which is highly subjective. The artist’s version of mild may be heavy to the viewer, but stylized will carry the same connotations (not realistic) across the board.
.
_If your work falls under both NSFW and gore, BOTH filters MUST BE ENABLED and your Content Warnings MUST cover both aspects._
Tagging the specifics in gore should be treated with the same level of care as tagging specific kinks in nsfw. The more descriptive the warnings are the better, as this is an area that frequently comes with specific triggers as well as being a general trigger. Your _Content Warnings_ should prepare the viewer for what they are going to see in an objective way. Warnings such as "creepy," "disturbing," or "unsettling," are not objective descriptions and thus are unhelpful as _Content Warnings_.
.
Injury descriptors:
* Blunt force trauma
* Broken bone(s)
* Evisceration
* Decapitation
* Bisection
* Impaled / punctured
* Flayed
* Mutation
* Mutilation
* Amputation
* Burn
* Melting
* Laceration
* Bite wound
* Gunshot wound
* Decay
* Heavy bruising
* Amount of visible blood (none, some, a lot, etc.)
* Body horror (needs to be accompanied by specifics, this is far too broad to be helpful on its own)
.
Injury specifics:
*
* Exposed
* Exposed chest cavity / exposed abdominal cavity
* Cross section [of
.
Setting/style descriptions:
* Medical
* Erotic
* Candy
* Fantasy
* Botanical
* Crystal
* Slasher
* Vivisection (subcategory of medical but worth the distinction)
.
“Stylized gore” vs “mild gore”
‘Stylized’ as a descriptor, when used correctly, is more objective than trying to quantify the extremeness of the gore, which is highly subjective. The artist’s version of mild may be heavy to the viewer, but stylized will carry the same connotations (not realistic) across the board.
.
_If your work falls under both NSFW and gore, BOTH filters MUST BE ENABLED and your Content Warnings MUST cover both aspects._
# Effective _Content Warnings_ for Gore: Best Practices
Tagging the specifics in gore should be treated with the same level of care as tagging specific kinks in nsfw. The more descriptive the warnings are the better, as this is an area that frequently comes with specific triggers as well as being a general trigger. Your _Content Warnings_ should prepare the viewer for what they are going to see in an objective way. Warnings such as "creepy," "disturbing," or "unsettling," are not objective descriptions and thus are unhelpful as _Content Warnings_.
.
Injury descriptors:
* Blunt force trauma
* Broken bone(s)
* Evisceration
* Decapitation
* Bisection
* Impaled / punctured
* Flayed
* Mutation
* Mutilation
* Amputation
* Burn
* Melting
* Laceration
* Bite wound
* Gunshot wound
* Decay
* Heavy bruising
* Amount of visible blood (none, some, a lot, etc.)
* Body horror (needs to be accompanied by specifics, this is far too broad to be helpful on its own)
.
Injury specifics:
* trauma (ex: eye trauma, mouth trauma)
* Exposed (ex: exposed brain, exposed intestines)
* Exposed chest cavity / exposed abdominal cavity
* Cross section [of ] (ex: cross section of neck)
.
Setting/style descriptions:
* Medical
* Erotic
* Candy
* Fantasy
* Botanical
* Crystal
* Slasher
* Vivisection (subcategory of medical but worth the distinction)
.
“Stylized gore” vs “mild gore”
‘Stylized’ as a descriptor, when used correctly, is more objective than trying to quantify the extremeness of the gore, which is highly subjective. The artist’s version of mild may be heavy to the viewer, but stylized will carry the same connotations (not realistic) across the board.
.
_If your work falls under both NSFW and gore, BOTH filters MUST BE ENABLED and your Content Warnings MUST cover both aspects._
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