3D model of a horse I made a while ago, almost entirely done in Blender, except for the baking and some of the texture work, which were done in Substance Painter & Designer.
It's about 19k tris, and has a basic rig.
I should be able to get it to look a little bit better in the future, once I figure out how to make the new hair system in Blender conform better to the deformed body, as that's the big problem with it right now; this was made with the legacy hair system.
It's about 19k tris, and has a basic rig.
I should be able to get it to look a little bit better in the future, once I figure out how to make the new hair system in Blender conform better to the deformed body, as that's the big problem with it right now; this was made with the legacy hair system.
3D model of a horse I made a while ago, almost entirely done in Blender, except for the baking and some of the texture work, which were done in Substance Painter & Designer.
It's about 19k tris, and has a basic rig.
I should be able to get it to look a little bit better in the future, once I figure out how to make the new hair system in Blender conform better to the deformed body, as that's the big problem with it right now; this was made with the legacy hair system.
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