This is a simple little spaceship I did for a prototype I was making in UPBGE (a top-down impulse-driven controller with inertia and gravity).
Man I need to do more hard surface stuff.... I'm very rusty in that departement...
Note : in the first image, the "wireframe" object overlapping the ship is its collision mesh, needed for game physics.
Man I need to do more hard surface stuff.... I'm very rusty in that departement...
Note : in the first image, the "wireframe" object overlapping the ship is its collision mesh, needed for game physics.
This is a simple little spaceship I did for a prototype I was making in UPBGE (a top-down impulse-driven controller with inertia and gravity).
Man I need to do more hard surface stuff.... I'm very rusty in that departement...
Note : in the first image, the "wireframe" object overlapping the ship is its collision mesh, needed for game physics.
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