Paradox Interactive has a questionable relationship to the Third World. In the case of *Hearts of Iron IV*, the game map is borderline unplayable in the southern hemisphere, with provinces the size of some states taking nearly a month to traverse in underdeveloped regions. My own experience, in which a runaway success as Shanxi-unified China ground to a halt in the Peruvian highlands, long loomed over all subsequent playthroughs, the frustration of poor map design matched only by the frustration over modders who by and large have failed to adequately address it.

Way back in 2017, Steam user Delincious uploaded the [More Provinces mod](https://steamcommunity.com/sharedfiles/filedetails/?id=879097690), the first (to my knowledge) substantial map overhaul that drastically expanded the province count in neglected theatres. It instantly became my gold standard—alas, it was never updated past game version 1.3, and my own attempts to update it became a Sisyphean struggle against future patches mixed with undiagnosed issues with the Nudger tool.

Until now.

After years of promises and false restarts, I am proud to announce More Provinces has been updated for compatibility with 1.11 'Barbarossa'. Adding over a thousand provinces across all continents, waging war in Brazil is no longer an exercise in masochism! Primary improvements are in South America, sub-Saharan Africa, Siberia and western China and Tibet, with overhauls to northern Canada, Central America, Iceland, Greenland, the Middle East, and the vanilla-impassable northern African and Australian territories.

The mod loads without errors, although it hasn't been extensively tested; preliminary overview suggests that orders of battle have not been adversely affected, although some VPs and naval bases have been reconfigured based on vanilla placement. Let me know of any errors or unusual behaviour you find, especially regarding unit movement: I went through stack placement by hand and most resized provinces should be adjusted, but there may be some that slipped through the cracks.

This is intended primarily as a modding resource, and was created as a foundation for more extensive map projects (IOT-XIV mod ahoy!); I'm not sure whether I will try to keep this updated for future game versions. Due to the scope of modified state files, it will not be compatible with most map and alternate history mods without custom patching.

All credit to Delincious for the original More Provinces mod.

UPDATE 16-5-22: Fixed Puerto Rican unitstacks, copied updated VP locs across all base game translations.

[[Alternative download via Patreon]](https://www.patreon.com/posts/66175893)

[Originally submitted to DeviantArt May 2022.](https://www.deviantart.com/el-thorvaldo/art/More-Provinces-Redux-for-HoI4-915515970)
Paradox Interactive has a questionable relationship to the Third World. In the case of *Hearts of Iron IV*, the game map is borderline unplayable in the southern hemisphere, with provinces the size of some states taking nearly a month to traverse in underdeveloped regions. My own experience, in which a runaway success as Shanxi-unified China ground to a halt in the Peruvian highlands, long loomed over all subsequent playthroughs, the frustration of poor map design matched only by the frustration over modders who by and large have failed to adequately address it. Way back in 2017, Steam user Delincious uploaded the [More Provinces mod](https://steamcommunity.com/sharedfiles/filedetails/?id=879097690), the first (to my knowledge) substantial map overhaul that drastically expanded the province count in neglected theatres. It instantly became my gold standard—alas, it was never updated past game version 1.3, and my own attempts to update it became a Sisyphean struggle against future patches mixed with undiagnosed issues with the Nudger tool. Until now. After years of promises and false restarts, I am proud to announce More Provinces has been updated for compatibility with 1.11 'Barbarossa'. Adding over a thousand provinces across all continents, waging war in Brazil is no longer an exercise in masochism! Primary improvements are in South America, sub-Saharan Africa, Siberia and western China and Tibet, with overhauls to northern Canada, Central America, Iceland, Greenland, the Middle East, and the vanilla-impassable northern African and Australian territories. The mod loads without errors, although it hasn't been extensively tested; preliminary overview suggests that orders of battle have not been adversely affected, although some VPs and naval bases have been reconfigured based on vanilla placement. Let me know of any errors or unusual behaviour you find, especially regarding unit movement: I went through stack placement by hand and most resized provinces should be adjusted, but there may be some that slipped through the cracks. This is intended primarily as a modding resource, and was created as a foundation for more extensive map projects (IOT-XIV mod ahoy!); I'm not sure whether I will try to keep this updated for future game versions. Due to the scope of modified state files, it will not be compatible with most map and alternate history mods without custom patching. All credit to Delincious for the original More Provinces mod. UPDATE 16-5-22: Fixed Puerto Rican unitstacks, copied updated VP locs across all base game translations. [[Alternative download via Patreon]](https://www.patreon.com/posts/66175893) [Originally submitted to DeviantArt May 2022.](https://www.deviantart.com/el-thorvaldo/art/More-Provinces-Redux-for-HoI4-915515970)
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