This was a quick exercice I did following the CG Boost's Blender sculpting course (I don't remember how it was called but...).
I also tried that Shader to RGB toon shader method everyone is talking about... plus some linearts with Grease Pencil.
--Credits--
I've used this vector-style image as a reference : https://fr.freepik.com/vecteurs-premium/illustration-icone-vecteur-dessin-anime-mignon-koala-surpris-concept-icone-nature-animale-isole-vecteur-premium-style-dessin-anime-plat_20188233.htm
I also tried that Shader to RGB toon shader method everyone is talking about... plus some linearts with Grease Pencil.
--Credits--
I've used this vector-style image as a reference : https://fr.freepik.com/vecteurs-premium/illustration-icone-vecteur-dessin-anime-mignon-koala-surpris-concept-icone-nature-animale-isole-vecteur-premium-style-dessin-anime-plat_20188233.htm
This was a quick exercice I did following the CG Boost's Blender sculpting course (I don't remember how it was called but...).
I also tried that Shader to RGB toon shader method everyone is talking about... plus some linearts with Grease Pencil.
--Credits--
I've used this vector-style image as a reference : https://fr.freepik.com/vecteurs-premium/illustration-icone-vecteur-dessin-anime-mignon-koala-surpris-concept-icone-nature-animale-isole-vecteur-premium-style-dessin-anime-plat_20188233.htm
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