I've been learning to make low poly art (loosely) within n64 constraints, and this is my latest project. This is a WIP, and taken from the modeling tool, so it doesn't have any texturing filtering, so it's a little more crisp than the final outcome will look like.
I've been learning to make low poly art (loosely) within n64 constraints, and this is my latest project. This is a WIP, and taken from the modeling tool, so it doesn't have any texturing filtering, so it's a little more crisp than the final outcome will look like.
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