Ladies and gentlemen, this is my very first palette called the ***AAP-64*** — a color palette that singlehandedly blows away both the NES and Sega Master System palettes in spades simultaneously in terms of both versatility and ease of use! So if you definitely want to delve headlong into the brave new creative where both 64-color palettes and phenomenal-quality pixel art are concerned, this one is quite especially for you!!! (^-^)v !!
First debuted originally on October 9, 2017 on Twitter, this 64-color palette by Adigun Azikiwe Polack covers a wide spectrum of colors in one go, making sure the color ramps are as natural and smooth as possible in the transition from one color to the next, especially in the fade-ins and fade-outs from within the confines of this very palette alone as well (see the “Color Fade Chart” above for more info on how this is done!)... all while balancing the saturation of the colors in order to make them all as much easier on the eyes as possible — especially the greens and purples, which were really, REALLY difficult for me to do, let alone even pull off!!
Plus, this exact palette is so carefully and thoroughly crafted especially for use with natural materials, such as sand, rock, skin, wood, tar, mud, grass, moss, you name it! In fact, check out the main picture above for the amazing samples of what the AAP-64 can actually do when it comes to what you can do in creating such materials using this palette alone... you do not want to miss this palette that is **still** being widely used even today and beyond!!! ^-^ !!!
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**© 2 0 1 7 A d i g u n A z i k i w e P o l a c k . A l l R i g h t s R e s e r v e d .**
You are QUITE ABSOLUTELY welcome to use this original palette in your own pixel artworks and/or as part of your game creations and programs... but please *do not forget* to give credit to me for using it, as I, Adigun Azikiwe Polack, hold the official copyrights to this palette. ;)
First debuted originally on October 9, 2017 on Twitter, this 64-color palette by Adigun Azikiwe Polack covers a wide spectrum of colors in one go, making sure the color ramps are as natural and smooth as possible in the transition from one color to the next, especially in the fade-ins and fade-outs from within the confines of this very palette alone as well (see the “Color Fade Chart” above for more info on how this is done!)... all while balancing the saturation of the colors in order to make them all as much easier on the eyes as possible — especially the greens and purples, which were really, REALLY difficult for me to do, let alone even pull off!!
Plus, this exact palette is so carefully and thoroughly crafted especially for use with natural materials, such as sand, rock, skin, wood, tar, mud, grass, moss, you name it! In fact, check out the main picture above for the amazing samples of what the AAP-64 can actually do when it comes to what you can do in creating such materials using this palette alone... you do not want to miss this palette that is **still** being widely used even today and beyond!!! ^-^ !!!
___
**© 2 0 1 7 A d i g u n A z i k i w e P o l a c k . A l l R i g h t s R e s e r v e d .**
You are QUITE ABSOLUTELY welcome to use this original palette in your own pixel artworks and/or as part of your game creations and programs... but please *do not forget* to give credit to me for using it, as I, Adigun Azikiwe Polack, hold the official copyrights to this palette. ;)
Ladies and gentlemen, this is my very first palette called the ***AAP-64*** — a color palette that singlehandedly blows away both the NES and Sega Master System palettes in spades simultaneously in terms of both versatility and ease of use! So if you definitely want to delve headlong into the brave new creative where both 64-color palettes and phenomenal-quality pixel art are concerned, this one is quite especially for you!!! (^-^)v !!
First debuted originally on October 9, 2017 on Twitter, this 64-color palette by Adigun Azikiwe Polack covers a wide spectrum of colors in one go, making sure the color ramps are as natural and smooth as possible in the transition from one color to the next, especially in the fade-ins and fade-outs from within the confines of this very palette alone as well (see the “Color Fade Chart” above for more info on how this is done!)... all while balancing the saturation of the colors in order to make them all as much easier on the eyes as possible — especially the greens and purples, which were really, REALLY difficult for me to do, let alone even pull off!!
Plus, this exact palette is so carefully and thoroughly crafted especially for use with natural materials, such as sand, rock, skin, wood, tar, mud, grass, moss, you name it! In fact, check out the main picture above for the amazing samples of what the AAP-64 can actually do when it comes to what you can do in creating such materials using this palette alone... you do not want to miss this palette that is **still** being widely used even today and beyond!!! ^-^ !!!
___
**© 2 0 1 7 A d i g u n A z i k i w e P o l a c k . A l l R i g h t s R e s e r v e d .**
You are QUITE ABSOLUTELY welcome to use this original palette in your own pixel artworks and/or as part of your game creations and programs... but please *do not forget* to give credit to me for using it, as I, Adigun Azikiwe Polack, hold the official copyrights to this palette. ;)
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