I had actually started playing this game when my (delayed) special edition copy came in in July, but a majority of August was also me playing through this game as well and being able to finally finish it and OHHH BOY.
For my piece though, I was tempted to do something that could tap on being a bit spoilery but I decided against that and instead do something like this that could have been interpreted as anything.
Though as for the game itself, god...it is hard for me to talk about anything regarding the plot and story without spoiling something, but let's say there are some twists in it that hit HARD in some points. (One chapter in particular was rife with strong feels)
As for the rest of the game, first off I liked getting lost around exploring through Kanai Ward itself. Sure it just a small general map that you use just to get from story point A to Story point B and there isn't much to it really in regards of places and functionality, the entire place is just absolutely BEAUTIFUL looking through the game and found myself often times stopping to take in the sights a little bit.
The Mystery Labyrinths were where most of the 'game' elements are in. For a while I had once interpreted the initial Nintendo Direct trailer that they were going to be more of an RPG like thing, but they were far from that and were more like the different minigames elements in the Danganronpa games. (IDK why I didn't put that 1 to 1 at the time of the first reveal because I had known from it being from the same creators as DR as well. But oh well.) Either way, they were still enjoyable even for the multitude of quicktime events that there are in points too.
The one drawback that I can say about this game, though, is that it is very easy to find yourself several steps ahead of the game itself. But that is something that I find end up happening rather frequent for me in both DR and also Ace Attorney as well. But I think it kind of relies on you already having figured things of it out too as opposed to it just spelling it out over time.
Also a lot of the characters are likable as well, including the protags Yuma and Shinigami (Also BTW, Shinigami is there in the drawing, I just couldn't figure out where to place her so...you just cannot see her at the moment. XD) But I feel like one of the characters who became my favourite would have to be Vivia, though it is only further emphasized by the chapter that he was more prominent in as well. I wish I would love to get more in depth about that but it does hit spoiler territory.
Either way, if you enjoy the sort of mystery type games though, I would still consider this to be a high recommendation.
For my piece though, I was tempted to do something that could tap on being a bit spoilery but I decided against that and instead do something like this that could have been interpreted as anything.
Though as for the game itself, god...it is hard for me to talk about anything regarding the plot and story without spoiling something, but let's say there are some twists in it that hit HARD in some points. (One chapter in particular was rife with strong feels)
As for the rest of the game, first off I liked getting lost around exploring through Kanai Ward itself. Sure it just a small general map that you use just to get from story point A to Story point B and there isn't much to it really in regards of places and functionality, the entire place is just absolutely BEAUTIFUL looking through the game and found myself often times stopping to take in the sights a little bit.
The Mystery Labyrinths were where most of the 'game' elements are in. For a while I had once interpreted the initial Nintendo Direct trailer that they were going to be more of an RPG like thing, but they were far from that and were more like the different minigames elements in the Danganronpa games. (IDK why I didn't put that 1 to 1 at the time of the first reveal because I had known from it being from the same creators as DR as well. But oh well.) Either way, they were still enjoyable even for the multitude of quicktime events that there are in points too.
The one drawback that I can say about this game, though, is that it is very easy to find yourself several steps ahead of the game itself. But that is something that I find end up happening rather frequent for me in both DR and also Ace Attorney as well. But I think it kind of relies on you already having figured things of it out too as opposed to it just spelling it out over time.
Also a lot of the characters are likable as well, including the protags Yuma and Shinigami (Also BTW, Shinigami is there in the drawing, I just couldn't figure out where to place her so...you just cannot see her at the moment. XD) But I feel like one of the characters who became my favourite would have to be Vivia, though it is only further emphasized by the chapter that he was more prominent in as well. I wish I would love to get more in depth about that but it does hit spoiler territory.
Either way, if you enjoy the sort of mystery type games though, I would still consider this to be a high recommendation.
I had actually started playing this game when my (delayed) special edition copy came in in July, but a majority of August was also me playing through this game as well and being able to finally finish it and OHHH BOY.
For my piece though, I was tempted to do something that could tap on being a bit spoilery but I decided against that and instead do something like this that could have been interpreted as anything.
Though as for the game itself, god...it is hard for me to talk about anything regarding the plot and story without spoiling something, but let's say there are some twists in it that hit HARD in some points. (One chapter in particular was rife with strong feels)
As for the rest of the game, first off I liked getting lost around exploring through Kanai Ward itself. Sure it just a small general map that you use just to get from story point A to Story point B and there isn't much to it really in regards of places and functionality, the entire place is just absolutely BEAUTIFUL looking through the game and found myself often times stopping to take in the sights a little bit.
The Mystery Labyrinths were where most of the 'game' elements are in. For a while I had once interpreted the initial Nintendo Direct trailer that they were going to be more of an RPG like thing, but they were far from that and were more like the different minigames elements in the Danganronpa games. (IDK why I didn't put that 1 to 1 at the time of the first reveal because I had known from it being from the same creators as DR as well. But oh well.) Either way, they were still enjoyable even for the multitude of quicktime events that there are in points too.
The one drawback that I can say about this game, though, is that it is very easy to find yourself several steps ahead of the game itself. But that is something that I find end up happening rather frequent for me in both DR and also Ace Attorney as well. But I think it kind of relies on you already having figured things of it out too as opposed to it just spelling it out over time.
Also a lot of the characters are likable as well, including the protags Yuma and Shinigami (Also BTW, Shinigami is there in the drawing, I just couldn't figure out where to place her so...you just cannot see her at the moment. XD) But I feel like one of the characters who became my favourite would have to be Vivia, though it is only further emphasized by the chapter that he was more prominent in as well. I wish I would love to get more in depth about that but it does hit spoiler territory.
Either way, if you enjoy the sort of mystery type games though, I would still consider this to be a high recommendation.
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