This project started from wanting to make some kind of pillar asset I could use in other scenes. It's pretty janky with the poly count but it cleans up well with just a decimate modifier. I went for red because I've done a blue image previously.
This project started from wanting to make some kind of pillar asset I could use in other scenes. It's pretty janky with the poly count but it cleans up well with just a decimate modifier. I went for red because I've done a blue image previously.
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