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  • Bug creature based on my own concept.
    Modelled in Zbrush, rendered in Unreal.
    Bug creature based on my own concept. Modelled in Zbrush, rendered in Unreal.
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  • Quick Zbrush sculpt. Wanted to see my improvement, the old one was done a year ago.
    Quick Zbrush sculpt. Wanted to see my improvement, the old one was done a year ago.
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  • Animations for a 2d pixel art game.

    Never animated anything before this, lol, so I think it's a good start.

    Created in Clip Studio Paint.
    Animations for a 2d pixel art game. Never animated anything before this, lol, so I think it's a good start. Created in Clip Studio Paint.
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  • Final 2nd year uni project - a 3D model of a concept by [Jesse Turner]("The Collarsus" by Jesse Turner (jouste))

    First time making fur, I think it turned out pretty well!
    Turntable video and uvs/textures maps and wip images are on my [ArtStation]("Collarsus" by Todd Jurkevicius) cause Inkblot won’t allow that many images :<

    Modelled in Zbrush, retopoed in Maya, textured in Substance Painter, rigged and groomed in Blender. Everything put together in Unreal Engine.
    Final 2nd year uni project - a 3D model of a concept by [Jesse Turner]("The Collarsus" by Jesse Turner (jouste)) First time making fur, I think it turned out pretty well! Turntable video and uvs/textures maps and wip images are on my [ArtStation]("Collarsus" by Todd Jurkevicius) cause Inkblot won’t allow that many images :< Modelled in Zbrush, retopoed in Maya, textured in Substance Painter, rigged and groomed in Blender. Everything put together in Unreal Engine.
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  • Setting this up as a backup for ArtStation I guess?
    Anyway here's some uni work, concept not mine.

    Modelled in Zbrush, retopologised in Maya and textured in Substance Painter.
    Setting this up as a backup for ArtStation I guess? Anyway here's some uni work, concept not mine. Modelled in Zbrush, retopologised in Maya and textured in Substance Painter.
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