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  • seems this didn't upload the first time around? hopefully this isn't a duplicate post!!

    not really a fan of this piece, since it's...relatively low effort, and i haven't uploaded in forever,, but. oh well. enjoy!
    unshaded icon piece for a furry fallout character. yeah. i will say though, he's not a deer, even if he looks like one!


    i really need to get better with scars. perhaps i'll review them later if i have the art motivation. i've already got too many personal assignments on my backlog wwwww

    still, i find him a complete and utter cutie. i remember when i was doing the first sketchup for the design i wanted, i went, "oh no, he's hot!"
    seems this didn't upload the first time around? hopefully this isn't a duplicate post!! not really a fan of this piece, since it's...relatively low effort, and i haven't uploaded in forever,, but. oh well. enjoy! unshaded icon piece for a furry fallout character. yeah. i will say though, he's not a deer, even if he looks like one! i really need to get better with scars. perhaps i'll review them later if i have the art motivation. i've already got too many personal assignments on my backlog wwwww still, i find him a complete and utter cutie. i remember when i was doing the first sketchup for the design i wanted, i went, "oh no, he's hot!"
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  • does anyone have any good resources for understanding painting reflective surfaces, specifically, shiny metals? its a material i've always struggled a lot with, even compared to other reflectives, like glass.

    particularly tough when dealing with complex shapes www

    does anyone have any good resources for understanding painting reflective surfaces, specifically, shiny metals? its a material i've always struggled a lot with, even compared to other reflectives, like glass. particularly tough when dealing with complex shapes www
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  • little bit of agony. little bit of pain. pretty palette challenge i was doing didn't save, probably cause my computer did a funny and corrupted things earlier today.



    SO. guess ill kick myself in the nuts and get back to UADS.
    little bit of agony. little bit of pain. pretty palette challenge i was doing didn't save, probably cause my computer did a funny and corrupted things earlier today. SO. guess ill kick myself in the nuts and get back to UADS.
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  • thinking of maybe posting some of my extremely goofy placeholders, when I’m done with the sprites? I’ve shifted gear towards the game itself and writing for now, especially since I’m going to be a bit busy today.

    hopefully people would like those, haha? wish there was a ‘scraps’ function here.
    thinking of maybe posting some of my extremely goofy placeholders, when I’m done with the sprites? I’ve shifted gear towards the game itself and writing for now, especially since I’m going to be a bit busy today. hopefully people would like those, haha? wish there was a ‘scraps’ function here.
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  • My first image uploaded here, and, oh hey, it's game assets! This is specifically for one of the characters in the Heaven^2 gamejam I've been working on. I doubt I'll get it done in time, but why not upload some of the sprites I make for it, at least?

    'Ae/Aer', one of the woo-able angels! 'The Spiral', based on aer face. Originally called 'Ribbons', due to aer concept design featuring ribbon-like growths. Those are 6 wings in total! None of the angels in the game actually follow any true form of biblical accuracy, (and that's a bit of a funny term since only the first sphere angels are really all that freaky), but that doesn't mean I didn't let myself have a little fun!

    Anyways, ae are an excellent example of the general design basis of angels for the game. Not all are humanoid like The Spiral, but most follow a theme of being based around both porcelain items, as well as the White Phyrexians from MTG. I'm a sucker for the clean white carapaces, but bloody-looking internals! In particular, I was inspired by dolls, here.

    Enjoy!
    My first image uploaded here, and, oh hey, it's game assets! This is specifically for one of the characters in the Heaven^2 gamejam I've been working on. I doubt I'll get it done in time, but why not upload some of the sprites I make for it, at least? 'Ae/Aer', one of the woo-able angels! 'The Spiral', based on aer face. Originally called 'Ribbons', due to aer concept design featuring ribbon-like growths. Those are 6 wings in total! None of the angels in the game actually follow any true form of biblical accuracy, (and that's a bit of a funny term since only the first sphere angels are really all that freaky), but that doesn't mean I didn't let myself have a little fun! Anyways, ae are an excellent example of the general design basis of angels for the game. Not all are humanoid like The Spiral, but most follow a theme of being based around both porcelain items, as well as the White Phyrexians from MTG. I'm a sucker for the clean white carapaces, but bloody-looking internals! In particular, I was inspired by dolls, here. Enjoy!
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  • Hey, my first blogpost! I'll probably do a few of these, every now and then, to keep people posted. I doubt anyone's waiting with baited breath for a short VN from an unknown dev, but I hope there's at least some interest, (not that it matters too much to me, this is a passion project first and foremost). By the by, I've finally decided a temporary title for the project, 'UADS', aka, 'Untitled Angel Dating Sim'. I'm very creative.

    Anyhow, to the news.

    - First off on the list, I've decided to fully migrate the game to Ren'py as well as decided to turn it from a mini jam exercise to a full-fledged game. The reasons for this are multifold, but most importantly, I want to take my time making something high-quality, or, at least as high-quality as I can make it at my current skill level. This means actual CG's, custom music, that sort of thing. I also decided to switch to Ren'py from TB simply for more customizability--TB is a fine engine, but I fear it may eventually restrict me, (+ it suffers from an unfortunate issue with the organization being an absolute clusterf*ck). It'll also be a good excuse to actually practice my Python scripting.
    - Second, I've made good work on the Cleft Angel's design. I'm thinking of making The Cleft a sapphic option for players, she/her pronouns with what can be considered a 'feminine' form. Most noticeably, The Cleft's...assets. Cleft's filename for an embarrassingly long time before I finalized the design was 'Booba Angel', wwwww, for a reason. I'm a very crude person. So, She/Her pronouns will be likely, I still need to decide on it. Her sprite isn't quiiite done yet, unfortunately, but it's shaping up very nicely, I'd like to think. Like jams..I love painting dark reds. Should get it done tomorrow, and finish up the MC. Then, I'll probably work on The Screaming Angel, next. Fun name! Can't wait to show that little nerd.
    - Also on the note of pronouns, the player character will have custom pronouns! Both options for traditional English's he/she/they, as well as custom input pronouns. I feel there's absolutely no point in NOT adding this to the game, inclusivity is big for me when it comes to all my work, even when it comes to playing as a meat tree. **Especially** when it comes to playing as a meat tree. Custom input naming will also be a given. Go wild, or just name the player after yourself or some random person.
    - Unfortunately, no code images yet, due to me having to..actually write new code. I'd post my old TB stuff, but I'm afraid it wouldn't be very impressive. I try to keep a certain image of myself, at least, ~~even when I'm a deadbeat dev~~! (^▿^;)
    - Language options...eh...Probably will only have to be in English, at the moment. I'd like to translate it when all is said and done, but that's extra manpower, and I'm not confident enough in JP to translate the way I actually write things in English, nor do I have others who could proofread. It'd just be a disservice.
    Hey, my first blogpost! I'll probably do a few of these, every now and then, to keep people posted. I doubt anyone's waiting with baited breath for a short VN from an unknown dev, but I hope there's at least some interest, (not that it matters too much to me, this is a passion project first and foremost). By the by, I've finally decided a temporary title for the project, 'UADS', aka, 'Untitled Angel Dating Sim'. I'm very creative. Anyhow, to the news. - First off on the list, I've decided to fully migrate the game to Ren'py as well as decided to turn it from a mini jam exercise to a full-fledged game. The reasons for this are multifold, but most importantly, I want to take my time making something high-quality, or, at least as high-quality as I can make it at my current skill level. This means actual CG's, custom music, that sort of thing. I also decided to switch to Ren'py from TB simply for more customizability--TB is a fine engine, but I fear it may eventually restrict me, (+ it suffers from an unfortunate issue with the organization being an absolute clusterf*ck). It'll also be a good excuse to actually practice my Python scripting. - Second, I've made good work on the Cleft Angel's design. I'm thinking of making The Cleft a sapphic option for players, she/her pronouns with what can be considered a 'feminine' form. Most noticeably, The Cleft's...assets. Cleft's filename for an embarrassingly long time before I finalized the design was 'Booba Angel', wwwww, for a reason. I'm a very crude person. So, She/Her pronouns will be likely, I still need to decide on it. Her sprite isn't quiiite done yet, unfortunately, but it's shaping up very nicely, I'd like to think. Like jams..I love painting dark reds. Should get it done tomorrow, and finish up the MC. Then, I'll probably work on The Screaming Angel, next. Fun name! Can't wait to show that little nerd. - Also on the note of pronouns, the player character will have custom pronouns! Both options for traditional English's he/she/they, as well as custom input pronouns. I feel there's absolutely no point in NOT adding this to the game, inclusivity is big for me when it comes to all my work, even when it comes to playing as a meat tree. **Especially** when it comes to playing as a meat tree. Custom input naming will also be a given. Go wild, or just name the player after yourself or some random person. - Unfortunately, no code images yet, due to me having to..actually write new code. I'd post my old TB stuff, but I'm afraid it wouldn't be very impressive. I try to keep a certain image of myself, at least, ~~even when I'm a deadbeat dev~~! (^▿^;) - Language options...eh...Probably will only have to be in English, at the moment. I'd like to translate it when all is said and done, but that's extra manpower, and I'm not confident enough in JP to translate the way I actually write things in English, nor do I have others who could proofread. It'd just be a disservice.
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  • playing so much Pokémon unite..somehow, i find myself saltier when playing than in traditional mobas i used to love, such as DOTA.
    still, very fun. i may make fanart!
    playing so much Pokémon unite..somehow, i find myself saltier when playing than in traditional mobas i used to love, such as DOTA. still, very fun. i may make fanart!
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  • just to show i'm not dead! i am working on more stuff, as well as some of the other stuff.

    taking a miiild break from working on UADS just to draw personal stuff, whether they be practice paintings, or just memes.

    i'm sure not too many people are pleased with more heavy wips, but, i'm lackadaisical like that.



    the worm off the string at the bottom was just done to fill in space.
    i haven't seen a squirmles in years so i drew it from memory.
    i still love those things though. they're so goofy and cute. i looked them up and they're just as doofy as i remember. 10/10 creature.
    just to show i'm not dead! i am working on more stuff, as well as some of the other stuff. taking a miiild break from working on UADS just to draw personal stuff, whether they be practice paintings, or just memes. i'm sure not too many people are pleased with more heavy wips, but, i'm lackadaisical like that. the worm off the string at the bottom was just done to fill in space. i haven't seen a squirmles in years so i drew it from memory. i still love those things though. they're so goofy and cute. i looked them up and they're just as doofy as i remember. 10/10 creature.
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  • wow i died.

    **again!**

    there's technically like...five actual versions of this piece. this is the final variant I made, with dithering, a CRT filter, and a different background, since the original was actually made as a PFP.
    there's also a darker, more realistic filtered version of this.

    anyways. I've been watching the TADC pilot several times over....

    ..

    i love this ******* a lot. he's a funny little guy.
    wow i died. **again!** there's technically like...five actual versions of this piece. this is the final variant I made, with dithering, a CRT filter, and a different background, since the original was actually made as a PFP. there's also a darker, more realistic filtered version of this. anyways. I've been watching the TADC pilot several times over.... .. i love this asshole a lot. he's a funny little guy.
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  • lack of art or progress in UADS from a complete lack of confidence or pleasure in my crafts. perhaps, in a fit of madness or inspiration, I’ll make something interesting

    been looking a lot at the works of Clive Barker, (in particular, his epic novel Imajica), and H.R. Giger again, they’re very big creative inspirations, even if may not reflects too much in my drawn work. I’ve also recently found an artist who tickles my fancy greatly, ‘Leo S’, also known as ‘Skyhornet’. Their work, borne from their dreams, speaks to me greatly. It almost reminds me as well as some of the film Fantastic Planet, in a sense. Maybe it’s the colors they use, as well as the surrealism? I like it a lot, they can be found on Twitter, Instagram, and Art Station.

    i care little for portraying distinct monstrous sexuality in my art, the grotesque as well as the beautiful, despite my own teratophilia, but find it inspiring. perhaps i should explore it, some time? perhaps it would give me something new. porn, no. but sexual, yes. the fearful erotique.
    ive also been playing a lot of SS13, and the server I play on allows for ERP as well as adult jokes. so, busty xenomorph babes is a joke that actually holds some weight, looking at some of Giger’s similar prior creations.
    maybe I should create tribute?
    lack of art or progress in UADS from a complete lack of confidence or pleasure in my crafts. perhaps, in a fit of madness or inspiration, I’ll make something interesting been looking a lot at the works of Clive Barker, (in particular, his epic novel Imajica), and H.R. Giger again, they’re very big creative inspirations, even if may not reflects too much in my drawn work. I’ve also recently found an artist who tickles my fancy greatly, ‘Leo S’, also known as ‘Skyhornet’. Their work, borne from their dreams, speaks to me greatly. It almost reminds me as well as some of the film Fantastic Planet, in a sense. Maybe it’s the colors they use, as well as the surrealism? I like it a lot, they can be found on Twitter, Instagram, and Art Station. i care little for portraying distinct monstrous sexuality in my art, the grotesque as well as the beautiful, despite my own teratophilia, but find it inspiring. perhaps i should explore it, some time? perhaps it would give me something new. porn, no. but sexual, yes. the fearful erotique. ive also been playing a lot of SS13, and the server I play on allows for ERP as well as adult jokes. so, busty xenomorph babes is a joke that actually holds some weight, looking at some of Giger’s similar prior creations. maybe I should create tribute?
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  • sprites been giving me trouble lately..in the mean time, would anyone here care for writings in the mean time? i have some stored, and it's a little easier to wax poetic sometimes than attempt to draw knit bone.

    poems, short stories, i think they could provide some interludes, at least.
    sprites been giving me trouble lately..in the mean time, would anyone here care for writings in the mean time? i have some stored, and it's a little easier to wax poetic sometimes than attempt to draw knit bone. poems, short stories, i think they could provide some interludes, at least.
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  • **turned to dust and now gone.**



    experimental. sort of. not really.


    song this references is by kikuo. [塵塵呪詛](https://www.youtube.com/watch?v=oYVLIB2Nnic&t=0s). character is an old OC of mine drawn very SD and simplified.
    **turned to dust and now gone.** experimental. sort of. not really. song this references is by kikuo. [塵塵呪詛](https://www.youtube.com/watch?v=oYVLIB2Nnic&t=0s). character is an old OC of mine drawn very SD and simplified.
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