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  • Welcome to Airborne Adrenaline, well, actually, you're not welcome here. At all. You've somehow managed to stumble onto a massive industrial airship, and it is not a friendly place. Avoid Wall-Mounted Flamethrowers, speed around loops, and move your way through huge gas pipes as you try to find a way off this god-forsaken metal bird.
    Welcome to Airborne Adrenaline, well, actually, you're not welcome here. At all. You've somehow managed to stumble onto a massive industrial airship, and it is not a friendly place. Avoid Wall-Mounted Flamethrowers, speed around loops, and move your way through huge gas pipes as you try to find a way off this god-forsaken metal bird.
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  • Technically a repost of an old Twitter post I made, this was my first piece in Aseprite. I think this was where my art really started to pick up as something more professional rather than looking like a 13-year-old trying to make a Sonic fangame. Anyway, I went back and spruced up this piece a little bit, giving it a new colour pallet and reworking the background just a tad.
    Technically a repost of an old Twitter post I made, this was my first piece in Aseprite. I think this was where my art really started to pick up as something more professional rather than looking like a 13-year-old trying to make a Sonic fangame. Anyway, I went back and spruced up this piece a little bit, giving it a new colour pallet and reworking the background just a tad.
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  • Hi! I'm Makeshift, I'm a pixel artist and game developer, and have been for around 5 years now. I specialise in making level tiles for video games, as of currently, particularly my own. A significant amount of my work is collaborative, but here's some stuff I did almost entirely by myself.
    Hi! I'm Makeshift, I'm a pixel artist and game developer, and have been for around 5 years now. I specialise in making level tiles for video games, as of currently, particularly my own. A significant amount of my work is collaborative, but here's some stuff I did almost entirely by myself.
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  • So, Sonic ATS huh? God, that game aged like milk I swear, it's such a pain in the butt to play nowadays. But, when I was younger, it was so cool, I have very fond memories of the last 3 zones, in particular, this one being in that group
    So, Sonic ATS huh? God, that game aged like milk I swear, it's such a pain in the butt to play nowadays. But, when I was younger, it was so cool, I have very fond memories of the last 3 zones, in particular, this one being in that group
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  • Welcome to Seafront Serenity, the first stage of Midi & Melody. Dash across the grassy sunrise seaside making your way up overgrown turbines, whizzing past lengthy boardwalks and spinning down checkered poles to find the source of the strange drilling sounds echoing not far off from here...
    Welcome to Seafront Serenity, the first stage of Midi & Melody. Dash across the grassy sunrise seaside making your way up overgrown turbines, whizzing past lengthy boardwalks and spinning down checkered poles to find the source of the strange drilling sounds echoing not far off from here...
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